feat: make global default timeout 0 (infinite) instead of required 30s

DefaultTimeoutSeconds now means "no timeout" when 0/empty, and that is
the new default, rather than an invalid config forcing a positive
value. runner.RunJob avoids context.WithTimeout with a zero duration
(which would expire immediately) and instead runs on a plain
cancelable context when no timeout is configured. Per-job
TimeoutSeconds inherit semantics are unchanged.
This commit is contained in:
mixeme
2026-07-26 13:57:03 +03:00
parent 3992b40eda
commit 33a246cd13
14 changed files with 75 additions and 23 deletions
+2 -1
View File
@@ -214,7 +214,8 @@ func (s *Service) effectiveOverlapPolicy(job *domain.Job) domain.OverlapPolicy {
// job's own TimeoutSeconds when positive, otherwise the global
// Config.DefaultTimeoutSeconds. A non-positive Job.TimeoutSeconds means "inherit
// the global default", which is why normalizeJob leaves 0 rather than
// backfilling the configured value. The caller must hold mu.
// backfilling the configured value. A resolved duration of 0 means no timeout;
// runner.RunJob treats it as "run without a deadline". The caller must hold mu.
func (s *Service) effectiveTimeout(job *domain.Job) time.Duration {
secs := job.TimeoutSeconds
if secs <= 0 {