Reorganize source tree and build assets

This commit is contained in:
mixeme
2026-06-14 23:40:37 +03:00
parent 414be2dfe9
commit a9d1d9529e
22 changed files with 84 additions and 59 deletions
+8 -5
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@@ -40,7 +40,7 @@ sudo apt install golang gcc libgl1-mesa-dev xorg-dev
Windows: Windows:
```powershell ```powershell
.\scripts\build-windows.ps1 .\scripts\build-windows.bat
``` ```
The binary is written to: The binary is written to:
@@ -64,8 +64,9 @@ dist/linux/pysentry
Linux using Docker: Linux using Docker:
```powershell ```bash
.\scripts\build-linux-docker.ps1 chmod +x ./scripts/build-linux-docker.sh
./scripts/build-linux-docker.sh
``` ```
The binary is copied to: The binary is copied to:
@@ -157,11 +158,13 @@ Changing `jobs_dir` saves the current job list to the new directory.
## Project Layout ## Project Layout
- `cmd/pysentry` starts the desktop app. - `cmd/pysentry` starts the desktop app.
- `internal/app` contains the GUI. - `src/gui` contains the GUI.
- `internal/core` contains YAML storage, command execution, scheduling, and log cleanup. - `src/core` contains YAML storage, command execution, scheduling, and log cleanup.
- `assets` contains app icons. - `assets` contains app icons.
- `scripts` contains build helpers. - `scripts` contains build helpers.
Build outputs are written to `dist/`. The old local `bin/` directory is not used.
## Dependencies ## Dependencies
PySentry keeps the direct dependency list intentionally small: PySentry keeps the direct dependency list intentionally small:
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@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 256 256">
<rect width="256" height="256" rx="52" fill="#005562"/>
<path d="M128 32 204 64v58c0 50-29 82-76 104-47-22-76-54-76-104V64z" fill="none" stroke="#ffffff" stroke-width="20" stroke-linejoin="round"/>
<path d="M128 76v55l42-32" fill="none" stroke="#ffffff" stroke-width="20" stroke-linecap="round" stroke-linejoin="round"/>
<circle cx="128" cy="132" r="14" fill="#ffffff"/>
<path d="M77 154l26 22-26 22" fill="none" stroke="#ffb31a" stroke-width="18" stroke-linecap="round" stroke-linejoin="round"/>
<path d="M125 198h36" fill="none" stroke="#ffb31a" stroke-width="18" stroke-linecap="round"/>
</svg>

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@@ -1,7 +1,7 @@
package main package main
import "github.com/pysentry/pysentry/internal/app" import "github.com/pysentry/pysentry/src/gui"
func main() { func main() {
app.Run() gui.Run()
} }
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+1 -1
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@@ -1 +1 @@
IDI_ICON1 ICON "packaging/windows/pysentry.ico" IDI_ICON1 ICON "assets/pysentry.ico"
-13
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@@ -1,13 +0,0 @@
param(
[string]$Output = "dist\linux\pysentry"
)
$ErrorActionPreference = "Stop"
docker build -f Dockerfile.linux -t pysentry-linux-builder .
$containerId = docker create pysentry-linux-builder
New-Item -ItemType Directory -Force -Path (Split-Path $Output) | Out-Null
docker cp "${containerId}:/out/pysentry" $Output
docker rm $containerId | Out-Null
Write-Host "Built $Output"
+14
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@@ -0,0 +1,14 @@
#!/usr/bin/env bash
set -euo pipefail
output="${1:-dist/linux/pysentry}"
docker build -f Dockerfile.linux -t pysentry-linux-builder .
container_id="$(docker create pysentry-linux-builder)"
mkdir -p "$(dirname "$output")"
docker cp "${container_id}:/out/pysentry" "$output"
docker rm "$container_id" >/dev/null
rm -rf "$(dirname "$output")/assets"
cp -R assets "$(dirname "$output")/assets"
echo "Built $output"
+2
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@@ -9,5 +9,7 @@ export GOOS=linux
export GOARCH=amd64 export GOARCH=amd64
go build -trimpath -ldflags "-s -w" -o "$output" ./cmd/pysentry go build -trimpath -ldflags "-s -w" -o "$output" ./cmd/pysentry
rm -rf "$(dirname "$output")/assets"
cp -R assets "$(dirname "$output")/assets"
echo "Built $output" echo "Built $output"
+29
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@@ -0,0 +1,29 @@
@echo off
setlocal enabledelayedexpansion
set "OUTPUT=%~1"
if "%OUTPUT%"=="" set "OUTPUT=dist\windows\pysentry.exe"
set "GOEXE=%ProgramFiles%\Go\bin\go.exe"
if not exist "%GOEXE%" set "GOEXE=go"
if exist "C:\msys64\ucrt64\bin" set "PATH=C:\msys64\ucrt64\bin;%PATH%"
set "CGO_ENABLED=1"
set "GOOS=windows"
set "GOARCH=amd64"
for %%I in ("%OUTPUT%") do set "OUTDIR=%%~dpI"
if not exist "%OUTDIR%" mkdir "%OUTDIR%"
where windres.exe >nul 2>nul
if %ERRORLEVEL%==0 (
windres.exe -O coff -o cmd\pysentry\rsrc_windows_amd64.syso packaging\windows\pysentry.rc
)
"%GOEXE%" build -trimpath -ldflags "-s -w" -o "%OUTPUT%" .\cmd\pysentry
if errorlevel 1 exit /b 1
xcopy /E /I /Y assets "%OUTDIR%assets" >nul
echo Built %OUTPUT%
-30
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@@ -1,30 +0,0 @@
param(
[string]$Output = "dist\windows\pysentry.exe"
)
$ErrorActionPreference = "Stop"
$go = "${env:ProgramFiles}\Go\bin\go.exe"
if (-not (Test-Path $go)) {
$go = "go"
}
$msys2Bin = "C:\msys64\ucrt64\bin"
if (Test-Path $msys2Bin) {
$env:Path = "$msys2Bin;$env:Path"
}
$env:CGO_ENABLED = "1"
$env:GOOS = "windows"
$env:GOARCH = "amd64"
New-Item -ItemType Directory -Force -Path (Split-Path $Output) | Out-Null
$windres = Get-Command windres.exe -ErrorAction SilentlyContinue
if ($windres) {
& $windres.Source -O coff -o .\cmd\pysentry\rsrc_windows_amd64.syso .\packaging\windows\pysentry.rc
}
& $go build -trimpath -ldflags "-s -w" -o $Output .\cmd\pysentry
Write-Host "Built $Output"
+20 -8
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@@ -1,13 +1,14 @@
package app package gui
import ( import (
_ "embed"
"fmt" "fmt"
"os"
"path/filepath"
"strconv" "strconv"
"strings" "strings"
"time" "time"
"github.com/pysentry/pysentry/internal/core" "github.com/pysentry/pysentry/src/core"
"fyne.io/fyne/v2" "fyne.io/fyne/v2"
"fyne.io/fyne/v2/app" "fyne.io/fyne/v2/app"
@@ -26,9 +27,6 @@ const noFolder = "No folder"
type job = core.Job type job = core.Job
type event = core.RunRecord type event = core.RunRecord
//go:embed assets/pysentry-icon.png
var iconBytes []byte
func Run() { func Run() {
a := app.NewWithID(appID) a := app.NewWithID(appID)
a.SetIcon(loadAppIcon()) a.SetIcon(loadAppIcon())
@@ -41,7 +39,19 @@ func Run() {
} }
func loadAppIcon() fyne.Resource { func loadAppIcon() fyne.Resource {
return fyne.NewStaticResource("pysentry-icon.png", iconBytes) candidates := []string{}
if executable, err := os.Executable(); err == nil {
candidates = append(candidates, filepath.Join(filepath.Dir(executable), "assets", "pysentry-icon.png"))
}
if workingDir, err := os.Getwd(); err == nil {
candidates = append(candidates, filepath.Join(workingDir, "assets", "pysentry-icon.png"))
}
for _, path := range candidates {
if resource, err := fyne.LoadResourceFromPath(path); err == nil {
return resource
}
}
return theme.ComputerIcon()
} }
func configureSystemTray(a fyne.App, w fyne.Window) { func configureSystemTray(a fyne.App, w fyne.Window) {
@@ -630,10 +640,12 @@ func settingsView(w fyne.Window, store *core.Store, jobs *[]job) fyne.CanvasObje
} }
func chooseFolder(w fyne.Window, target *widget.Entry) { func chooseFolder(w fyne.Window, target *widget.Entry) {
dialog.ShowFolderOpen(func(uri fyne.ListableURI, err error) { folderDialog := dialog.NewFolderOpen(func(uri fyne.ListableURI, err error) {
if err != nil || uri == nil { if err != nil || uri == nil {
return return
} }
target.SetText(uri.Path()) target.SetText(uri.Path())
}, w) }, w)
folderDialog.Resize(fyne.NewSize(900, 640))
folderDialog.Show()
} }