feat: make per-job timeout 0 mean "no timeout" instead of inherit

A per-job timeout now has three distinct states: unset inherits the global
default, an explicit 0 means no timeout and does not inherit, and a positive
value is the per-job limit. Job.TimeoutSeconds became *int so unset and 0 stay
distinguishable in jobs.json.

Also fixes the global default, which could not persist a 0. loadOrCreateConfig
normalized DefaultTimeoutSeconds <= 0 back to 30 on every read of an existing
gosentry.json, so "no timeout" only held until the next restart. The field is
now written unconditionally (no omitempty) and read back as-is.

Existing jobs and configs are unaffected: a job with no timeout_seconds still
inherits, and a saved global default of 30 stays 30.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
mixeme
2026-07-26 22:02:46 +03:00
parent 7f4f63eb8e
commit e85cbc4eb1
14 changed files with 167 additions and 47 deletions
+15 -5
View File
@@ -15,9 +15,19 @@ type Job struct {
StartOnly bool `json:"start_only,omitempty"`
Enabled bool `json:"enabled"`
OverlapPolicy string `json:"overlap_policy,omitempty"`
// TimeoutSeconds bounds how long a run may take before it is killed. 0 means
// "inherit the global Config.DefaultTimeoutSeconds", mirroring OverlapPolicy:
// normalizeJobs must leave 0 untouched rather than backfilling the default.
// The inherited global default may itself be 0, meaning no timeout at all.
TimeoutSeconds int `json:"timeout_seconds,omitempty"`
// TimeoutSeconds bounds how long a run may take before it is killed. It is a
// pointer so the three states stay distinguishable on disk: absent (nil)
// means "inherit the global Config.DefaultTimeoutSeconds", mirroring
// OverlapPolicy's empty string; an explicit 0 means "no timeout" and does
// not inherit; a positive value is the per-job limit in seconds. The
// inherited global default may itself be 0, also meaning no timeout.
// normalizeJobs must leave nil untouched rather than backfilling a value.
TimeoutSeconds *int `json:"timeout_seconds,omitempty"`
}
// TimeoutSecondsPtr returns a pointer suitable for Job.TimeoutSeconds. It exists
// because nil (inherit) and an explicit 0 (no timeout) are different states, so
// callers cannot just assign an int.
func TimeoutSecondsPtr(seconds int) *int {
return &seconds
}