Give the window titlebar, taskbar, and tray a size-appropriate icon with a
transparent boundary on both Windows and Linux, instead of scaling one PNG to
every size.
Assets:
- Regenerate the PNGs and gosentry.ico with feathered color-to-alpha so the
rounded-tile boundary is transparent; a binary white-key had left an opaque
halo that read as a border on dark taskbars/trays.
- Rebuild gosentry.ico as multi-size (16 hand-tuned + 32/48/256 from big) and
add a single-frame 16x16 gosentry-icon-16x16.ico for the Windows tray.
- assets.go: add IconSmall() and IconSmallICO().
Wiring:
- Windows window/taskbar: embed gosentry.ico under the GLFW_ICON resource and
skip a.SetIcon so GLFW selects the right frame per size (hand-tuned 16 for the
titlebar, a larger frame for the taskbar).
- Windows tray: SetSystemTrayIcon(IconSmallICO()), a 16x16 ICO frame.
- Linux window titlebar: a.SetIcon(IconSmall()) for a crisp ~16px _NET_WM_ICON;
tray uses the big PNG since StatusNotifierItem renders larger.
Also bump Fyne 2.6.3 -> 2.7.4 (systray 1.11.0 -> 1.12.1) and document the full
cross-platform icon strategy in assets.go, gosentry.rc, run.go, and tray.go.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Wrap dynamic job detail labels so long names, schedules, commands, and status values no longer change the right panel minimum width when the selected job changes.
Point embedded and Windows resource icons at the current asset filenames so tests and Windows builds continue to work after the asset cleanup.