feat: make per-job timeout 0 mean "no timeout" instead of inherit
A per-job timeout now has three distinct states: unset inherits the global
default, an explicit 0 means no timeout and does not inherit, and a positive
value is the per-job limit. Job.TimeoutSeconds became *int so unset and 0 stay
distinguishable in jobs.json.
Also fixes the global default, which could not persist a 0. loadOrCreateConfig
normalized DefaultTimeoutSeconds <= 0 back to 30 on every read of an existing
gosentry.json, so "no timeout" only held until the next restart. The field is
now written unconditionally (no omitempty) and read back as-is.
Existing jobs and configs are unaffected: a job with no timeout_seconds still
inherits, and a saved global default of 30 stays 30.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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DefaultTimeoutSeconds now means "no timeout" when 0/empty, and that is
the new default, rather than an invalid config forcing a positive
value. runner.RunJob avoids context.WithTimeout with a zero duration
(which would expire immediately) and instead runs on a plain
cancelable context when no timeout is configured. Per-job
TimeoutSeconds inherit semantics are unchanged.
Add an optional per-job run timeout following the overlap_policy inherit
pattern: Job.TimeoutSeconds (0 = inherit) resolves against a new
Config.DefaultTimeoutSeconds (default 30s), replacing the hard-coded 30s
guard in runner.RunJob.
- domain/storage: new fields, default 30, load-time normalization
- runner: RunJob takes an explicit timeout; StartOnly stays untimed so it
keeps measuring launch latency only
- app: effectiveTimeout resolves under mu into runEnv, threaded to runJob;
seam signature and validation updated; DisplayTimeout helper
- ui: Timeout entry in the job dialog, Default timeout in Settings, and a
Timeout row in the details panel
- tests + docs (ARCHITECTURE, STANDARDS, ROADMAP, CHANGELOG) updated;
version bumped to 0.12.0
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>