1 Commits

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mix 9e4d2e0a28 Обновить README.md 2026-03-08 19:52:01 +03:00
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.git
bin
dist
logs
pysentry.yaml
jobs.yaml
*.exe
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# ---> Python # ---> Python
# ---> Go
bin/
dist/
cmd/pysentry/*.syso
*.exe
pysentry.yaml
jobs.yaml
logs/
# Byte-compiled / optimized / DLL files # Byte-compiled / optimized / DLL files
__pycache__/ __pycache__/
*.py[cod] *.py[cod]
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FROM golang:1.22-bookworm
# Fyne links against native desktop libraries, so the container must include a C
# compiler plus OpenGL/X11 headers. --no-install-recommends keeps the image from
# pulling in unrelated desktop packages that are not needed for compilation.
RUN apt-get update && \
dpkg --add-architecture arm64 && \
apt-get update && \
apt-get install -y --no-install-recommends \
ca-certificates \
gcc \
libc6-dev \
gcc-aarch64-linux-gnu \
libc6-dev-arm64-cross \
linux-libc-dev-arm64-cross \
gcc-mingw-w64-x86-64 \
binutils-mingw-w64-x86-64 \
pkg-config \
libgl1-mesa-dev \
xorg-dev \
libgl1-mesa-dev:arm64 \
libx11-dev:arm64 \
libxcursor-dev:arm64 \
libxrandr-dev:arm64 \
libxinerama-dev:arm64 \
libxi-dev:arm64 \
libxxf86vm-dev:arm64 && \
rm -rf /var/lib/apt/lists/*
WORKDIR /src
# Copy module files first so Docker can cache downloaded dependencies while the
# application source changes. The release script later mounts the live repository
# over /src, but the module cache remains in the image and keeps repeated builds
# faster.
COPY go.mod go.sum ./
RUN go mod download
# The image intentionally stops here. Artifact build commands live in
# scripts/build-release-linux.sh so a developer can choose targets interactively
# without rebuilding this environment image for every selection.
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# PySentry # PySentry
PySentry — это cron-подобный планировщик задач с графическим интерфейсом.
PySentry is a cross-platform desktop scheduler inspired by cron. It provides a native GUI for creating, grouping, pausing, running, and monitoring scheduled shell commands.
PySentry is being designed and implemented with assistance from OpenAI Codex.
## Features
- Native desktop GUI built with [Fyne](https://fyne.io/).
- Job storage in one clean YAML file.
- App settings in a separate YAML file.
- `@every` schedules and standard 5-field cron expressions.
- Manual and scheduled command runs.
- Per-run `.log` files with stdout/stderr.
- Log cleanup by maximum file count and maximum age.
- Global pause/resume for all job execution.
- Windows tray support.
- Version shown in the window title, Settings, and build artifact names.
## Requirements
Common:
- [Go](https://go.dev/) 1.22 or newer.
Windows:
- MSYS2 with UCRT64 GCC in `C:\msys64\ucrt64\bin`.
Install these dependencies on Windows:
```powershell
# 1. Install Go 1.22 or newer from https://go.dev/dl/.
# The default installer path is C:\Program Files\Go.
go version
# 2. Install MSYS2 from https://www.msys2.org/.
# Use the default installation path so UCRT64 tools are placed under
# C:\msys64\ucrt64\bin.
# 3. Open "MSYS2 UCRT64" from the Start menu and install GCC plus windres.
pacman -Syu
pacman -S --needed mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-binutils
# 4. In PowerShell, check that the compiler is available where the build script
# expects it. build-windows.bat prepends this directory automatically.
Test-Path C:\msys64\ucrt64\bin\gcc.exe
Test-Path C:\msys64\ucrt64\bin\windres.exe
```
Linux:
- A C compiler.
- [Fyne](https://fyne.io/) native build dependencies, including OpenGL/X11 development packages.
On Debian/Ubuntu, the Linux dependencies are typically:
```bash
# Go builds the application, gcc is required by CGO/Fyne, and the OpenGL/X11
# development packages provide the native desktop headers used by Fyne.
sudo apt install golang gcc libgl1-mesa-dev xorg-dev
```
## Build
Windows:
```powershell
# Builds dist\windows\pysentry-<version>-windows-amd64.exe. The script changes
# to the repository root first, so double-clicking it from Explorer works. It
# also adds MSYS2 UCRT64 to PATH for this process only, embeds the Windows icon
# when windres is available, and uses the Windows GUI subsystem so no console
# window opens at startup.
.\scripts\build-windows.bat
```
The Windows build is created as a GUI application, so it does not open a terminal window.
The binary is written to:
```text
# GUI executable produced by scripts\build-windows.bat.
dist\windows\pysentry-0.1.0-windows-amd64.exe
```
Linux:
```bash
# Make the helper executable once, then build a linux/amd64 Fyne binary.
chmod +x ./scripts/build-linux.sh
./scripts/build-linux.sh
```
The binary is written to:
```text
# Linux executable produced by scripts/build-linux.sh.
dist/linux/pysentry-0.1.0-linux-amd64
```
Linux using Docker:
```bash
# Builds the Linux binary inside Docker using the image tag
# gitea.mixdep.ru/mix/pysentry-builder. Useful from hosts or CI jobs where the
# native Linux/Fyne packages are not installed locally.
chmod +x ./scripts/build-linux-docker.sh
./scripts/build-linux-docker.sh
```
The binary is copied to:
```text
# Linux executable copied out of the Docker build image.
dist\linux\pysentry-0.1.0-linux-amd64
```
Release build from Linux:
```bash
# Interactively choose Linux amd64, Linux arm64, Windows amd64, or all artifacts
# from one Linux/Docker workflow. The Dockerfile contains the builder
# environment; the build commands live in this script.
chmod +x ./scripts/build-release-linux.sh
./scripts/build-release-linux.sh
```
Non-interactive release builds can pass target names:
```bash
# Build only Linux arm64 and Windows amd64 artifacts.
./scripts/build-release-linux.sh linux-arm64 windows-amd64
```
The binaries are copied to:
```text
# Linux artifact.
dist/linux/pysentry-0.1.0-linux-amd64
# Linux arm64 artifact.
dist/linux/pysentry-0.1.0-linux-arm64
# Windows artifact cross-compiled from Linux.
dist/windows/pysentry-0.1.0-windows-amd64.exe
```
## Run From Source
Windows:
```powershell
# Fyne requires CGO on Windows. MSYS2 UCRT64 provides the C compiler and native
# libraries used by the desktop backend.
$env:Path = 'C:\msys64\ucrt64\bin;' + $env:Path
$env:CGO_ENABLED = '1'
# go run starts the app from source. Use scripts\build-windows.bat when you need
# a standalone .exe without a console window.
& 'C:\Program Files\Go\bin\go.exe' run ./cmd/pysentry
```
Linux:
```bash
# CGO must stay enabled because the Fyne GUI links against native Linux desktop
# libraries.
CGO_ENABLED=1 go run ./cmd/pysentry
```
## Storage
PySentry creates its runtime files next to the executable by default.
`pysentry.yaml` stores application settings:
```yaml
# Directory containing jobs.yaml. "." means "the folder where the PySentry
# executable lives"; an absolute path can be used when jobs should live elsewhere.
jobs_dir: .
# Directory for per-run command output logs. Relative paths are resolved against
# the program folder, just like jobs_dir.
logs_dir: logs
# Keep at most this many .log files after cleanup. Newest logs are preserved.
max_log_files: 100
# Delete .log files older than this many days during cleanup.
max_log_age_days: 30
# Start PySentry automatically when the current desktop user signs in.
start_on_login: false
# Closing the window hides it to the tray instead of stopping the scheduler.
keep_running_in_tray: true
# Reserved for desktop failure notifications; the setting is stored now so the
# UI and config format do not need to change when notifications are wired fully.
notify_on_failure: true
```
`jobs.yaml` stores only job definitions:
```yaml
jobs:
# A harmless sample job created on first run so the scheduler can be tested
# immediately. Runtime fields such as last run time, next run time, and command
# output are intentionally not stored here; they are displayed in the GUI and
# written to separate log files.
- id: 1
# Human-readable name shown in the jobs list and used in log file names.
name: Hello scheduler
# Optional grouping label. Omit it or leave it empty to put the job under
# the "No folder" filter.
folder: Examples
# Either @every with a Go duration, or a standard five-field cron expression.
schedule: '@every 1m'
# Command passed to the platform shell: cmd.exe /C on Windows, sh -c on Linux.
command: echo PySentry test job: scheduler is alive
# Disabled jobs remain in jobs.yaml but are skipped by the scheduler.
enabled: true
```
Command output is written to separate files under `logs_dir`. File names include the run timestamp and job name, for example:
```text
# Format: YYYYMMDD-HHMMSS_<sanitized job name>.log
20260614-224306_Hello_scheduler.log
```
## Schedules
Fast interval schedules:
```text
# Go duration syntax after @every; useful for tests and simple intervals.
@every 10s
@every 5m
@every 1h30m
```
Standard 5-field cron schedules:
```text
# Standard five-field cron: minute hour day-of-month month day-of-week.
*/5 * * * * every five minutes
0 2 * * * every day at 02:00
30 9 * * 1-5 weekdays at 09:30
```
## Using The App
1. Start PySentry.
2. Use `New job` to create a command.
3. Set `Schedule`, `Command`, optional `Folder`, and `Enabled`.
4. Use `Run now` for a manual test run.
5. Use `Pause` to disable one job.
6. Use `Pause all` as a global stop switch.
7. Open `History` to see whether a run was `Manual`, `Schedule`, or `UI`.
8. Open `Settings` to change `jobs_dir`, `logs_dir`, and log cleanup limits. Use `Browse` to choose directories.
Changing `jobs_dir` saves the current job list to the new directory.
The `Start on login` setting shows an `OK` or `Problem` status next to the checkbox. Saving settings with the checkbox enabled rewrites the autostart entry using the current executable path.
## Autostart
PySentry is a user desktop application, not a system daemon, so autostart should be configured per user.
Linux:
```ini
# PySentry writes a systemd user unit and enables it with
# systemctl --user enable --now pysentry.service when Start on login is enabled.
# A user unit starts after login and can run the tray/GUI app in the user's
# desktop session.
[Unit]
Description=PySentry desktop scheduler
[Service]
ExecStart=/opt/pysentry/pysentry-0.1.0-linux-amd64
Restart=on-failure
[Install]
WantedBy=default.target
```
Windows:
```text
# PySentry writes an HKCU Run entry when Start on login is enabled. It needs no
# administrator rights and starts PySentry when the current user signs in. Task
# Scheduler remains a later option if delayed start or elevated tasks become
# necessary. Saving settings with the checkbox enabled rewrites this entry, so it
# repairs an old path after the executable was moved or renamed.
HKCU\Software\Microsoft\Windows\CurrentVersion\Run\PySentry
```
## Project Layout
- `cmd/pysentry` starts the desktop app.
- `src/gui` contains the GUI.
- `src/core` contains YAML storage, command execution, scheduling, and log cleanup.
- `assets` contains app icons that are embedded into the application binary.
- `scripts` contains build helpers.
Build outputs are written to `dist/`. The old local `bin/` directory is not used.
## Dependencies
PySentry keeps the direct dependency list intentionally small:
- [`fyne.io/fyne/v2`](https://fyne.io/) for the native GUI.
- `github.com/robfig/cron/v3` for cron schedule parsing.
- `gopkg.in/yaml.v3` for YAML settings and jobs.
The remaining entries in `go.mod` are indirect dependencies pulled by Fyne and the Go module resolver.
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package assets
import (
_ "embed"
"fyne.io/fyne/v2"
)
// The application icon is embedded into the binary instead of being loaded from
// an assets directory at runtime. That keeps the Windows/Linux distribution to a
// single executable and avoids the common failure mode where the app starts with
// a generic icon because a sidecar PNG was not copied with the binary.
//
// The blank import enables the compiler directive below; no runtime package
// initialization from embed is required.
//
//go:embed pysentry-icon.png
var iconBytes []byte
func Icon() fyne.Resource {
// Fyne accepts resources from memory, so the same embedded PNG can be used
// for the window icon and tray icon. The Windows Explorer icon is still added
// by the build script through the .ico resource, because Explorer reads PE
// resources rather than Fyne runtime state.
return fyne.NewStaticResource("pysentry-icon.png", iconBytes)
}
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package main
import "github.com/pysentry/pysentry/src/gui"
func main() {
// The executable entry point intentionally delegates all startup work to the
// GUI package. Keeping main small makes it easier to add platform-specific
// packaging later without mixing window setup, storage, and scheduler logic.
gui.Run()
}
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module github.com/pysentry/pysentry
go 1.22
require (
fyne.io/fyne/v2 v2.5.3
github.com/robfig/cron/v3 v3.0.1
gopkg.in/yaml.v3 v3.0.1
)
require (
fyne.io/systray v1.11.0 // indirect
github.com/BurntSushi/toml v1.4.0 // indirect
github.com/davecgh/go-spew v1.1.1 // indirect
github.com/fredbi/uri v1.1.0 // indirect
github.com/fsnotify/fsnotify v1.7.0 // indirect
github.com/fyne-io/gl-js v0.0.0-20220119005834-d2da28d9ccfe // indirect
github.com/fyne-io/glfw-js v0.0.0-20241126112943-313d8a0fe1d0 // indirect
github.com/fyne-io/image v0.0.0-20220602074514-4956b0afb3d2 // indirect
github.com/go-gl/gl v0.0.0-20211210172815-726fda9656d6 // indirect
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20240506104042-037f3cc74f2a // indirect
github.com/go-text/render v0.2.0 // indirect
github.com/go-text/typesetting v0.2.0 // indirect
github.com/godbus/dbus/v5 v5.1.0 // indirect
github.com/gopherjs/gopherjs v1.17.2 // indirect
github.com/jeandeaual/go-locale v0.0.0-20240223122105-ce5225dcaa49 // indirect
github.com/jsummers/gobmp v0.0.0-20151104160322-e2ba15ffa76e // indirect
github.com/nicksnyder/go-i18n/v2 v2.4.0 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect
github.com/rymdport/portal v0.3.0 // indirect
github.com/srwiley/oksvg v0.0.0-20221011165216-be6e8873101c // indirect
github.com/srwiley/rasterx v0.0.0-20220730225603-2ab79fcdd4ef // indirect
github.com/stretchr/testify v1.8.4 // indirect
github.com/yuin/goldmark v1.7.1 // indirect
golang.org/x/image v0.18.0 // indirect
golang.org/x/mobile v0.0.0-20231127183840-76ac6878050a // indirect
golang.org/x/net v0.25.0 // indirect
golang.org/x/sys v0.20.0 // indirect
golang.org/x/text v0.16.0 // indirect
)
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cloud.google.com/go/storage v1.10.0/go.mod h1:FLPqc6j+Ki4BU591ie1oL6qBQGu2Bl/tZ9ullr3+Kg0=
dmitri.shuralyov.com/gpu/mtl v0.0.0-20190408044501-666a987793e9/go.mod h1:H6x//7gZCb22OMCxBHrMx7a5I7Hp++hsVxbQ4BYO7hU=
fyne.io/fyne/v2 v2.5.3 h1:k6LjZx6EzRZhClsuzy6vucLZBstdH2USDGHSGWq8ly8=
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google.golang.org/api v0.9.0/go.mod h1:o4eAsZoiT+ibD93RtjEohWalFOjRDx6CVaqeizhEnKg=
google.golang.org/api v0.13.0/go.mod h1:iLdEw5Ide6rF15KTC1Kkl0iskquN2gFfn9o9XIsbkAI=
google.golang.org/api v0.14.0/go.mod h1:iLdEw5Ide6rF15KTC1Kkl0iskquN2gFfn9o9XIsbkAI=
google.golang.org/api v0.15.0/go.mod h1:iLdEw5Ide6rF15KTC1Kkl0iskquN2gFfn9o9XIsbkAI=
google.golang.org/api v0.17.0/go.mod h1:BwFmGc8tA3vsd7r/7kR8DY7iEEGSU04BFxCo5jP/sfE=
google.golang.org/api v0.18.0/go.mod h1:BwFmGc8tA3vsd7r/7kR8DY7iEEGSU04BFxCo5jP/sfE=
google.golang.org/api v0.19.0/go.mod h1:BwFmGc8tA3vsd7r/7kR8DY7iEEGSU04BFxCo5jP/sfE=
google.golang.org/api v0.20.0/go.mod h1:BwFmGc8tA3vsd7r/7kR8DY7iEEGSU04BFxCo5jP/sfE=
google.golang.org/api v0.22.0/go.mod h1:BwFmGc8tA3vsd7r/7kR8DY7iEEGSU04BFxCo5jP/sfE=
google.golang.org/api v0.24.0/go.mod h1:lIXQywCXRcnZPGlsd8NbLnOjtAoL6em04bJ9+z0MncE=
google.golang.org/api v0.28.0/go.mod h1:lIXQywCXRcnZPGlsd8NbLnOjtAoL6em04bJ9+z0MncE=
google.golang.org/api v0.29.0/go.mod h1:Lcubydp8VUV7KeIHD9z2Bys/sm/vGKnG1UHuDBSrHWM=
google.golang.org/api v0.30.0/go.mod h1:QGmEvQ87FHZNiUVJkT14jQNYJ4ZJjdRF23ZXz5138Fc=
google.golang.org/api v0.35.0/go.mod h1:/XrVsuzM0rZmrsbjJutiuftIzeuTQcEeaYcSk/mQ1dg=
google.golang.org/api v0.36.0/go.mod h1:+z5ficQTmoYpPn8LCUNVpK5I7hwkpjbcgqA7I34qYtE=
google.golang.org/api v0.40.0/go.mod h1:fYKFpnQN0DsDSKRVRcQSDQNtqWPfM9i+zNPxepjRCQ8=
google.golang.org/api v0.41.0/go.mod h1:RkxM5lITDfTzmyKFPt+wGrCJbVfniCr2ool8kTBzRTU=
google.golang.org/api v0.43.0/go.mod h1:nQsDGjRXMo4lvh5hP0TKqF244gqhGcr/YSIykhUk/94=
google.golang.org/api v0.44.0/go.mod h1:EBOGZqzyhtvMDoxwS97ctnh0zUmYY6CxqXsc1AvkYD8=
google.golang.org/appengine v1.1.0/go.mod h1:EbEs0AVv82hx2wNQdGPgUI5lhzA/G0D9YwlJXL52JkM=
google.golang.org/appengine v1.4.0/go.mod h1:xpcJRLb0r/rnEns0DIKYYv+WjYCduHsrkT7/EB5XEv4=
google.golang.org/appengine v1.5.0/go.mod h1:xpcJRLb0r/rnEns0DIKYYv+WjYCduHsrkT7/EB5XEv4=
google.golang.org/appengine v1.6.1/go.mod h1:i06prIuMbXzDqacNJfV5OdTW448YApPu5ww/cMBSeb0=
google.golang.org/appengine v1.6.5/go.mod h1:8WjMMxjGQR8xUklV/ARdw2HLXBOI7O7uCIDZVag1xfc=
google.golang.org/appengine v1.6.6/go.mod h1:8WjMMxjGQR8xUklV/ARdw2HLXBOI7O7uCIDZVag1xfc=
google.golang.org/appengine v1.6.7/go.mod h1:8WjMMxjGQR8xUklV/ARdw2HLXBOI7O7uCIDZVag1xfc=
google.golang.org/genproto v0.0.0-20180817151627-c66870c02cf8/go.mod h1:JiN7NxoALGmiZfu7CAH4rXhgtRTLTxftemlI0sWmxmc=
google.golang.org/genproto v0.0.0-20190307195333-5fe7a883aa19/go.mod h1:VzzqZJRnGkLBvHegQrXjBqPurQTc5/KpmUdxsrq26oE=
google.golang.org/genproto v0.0.0-20190418145605-e7d98fc518a7/go.mod h1:VzzqZJRnGkLBvHegQrXjBqPurQTc5/KpmUdxsrq26oE=
google.golang.org/genproto v0.0.0-20190425155659-357c62f0e4bb/go.mod h1:VzzqZJRnGkLBvHegQrXjBqPurQTc5/KpmUdxsrq26oE=
google.golang.org/genproto v0.0.0-20190502173448-54afdca5d873/go.mod h1:VzzqZJRnGkLBvHegQrXjBqPurQTc5/KpmUdxsrq26oE=
google.golang.org/genproto v0.0.0-20190801165951-fa694d86fc64/go.mod h1:DMBHOl98Agz4BDEuKkezgsaosCRResVns1a3J2ZsMNc=
google.golang.org/genproto v0.0.0-20190819201941-24fa4b261c55/go.mod h1:DMBHOl98Agz4BDEuKkezgsaosCRResVns1a3J2ZsMNc=
google.golang.org/genproto v0.0.0-20190911173649-1774047e7e51/go.mod h1:IbNlFCBrqXvoKpeg0TB2l7cyZUmoaFKYIwrEpbDKLA8=
google.golang.org/genproto v0.0.0-20191108220845-16a3f7862a1a/go.mod h1:n3cpQtvxv34hfy77yVDNjmbRyujviMdxYliBSkLhpCc=
google.golang.org/genproto v0.0.0-20191115194625-c23dd37a84c9/go.mod h1:n3cpQtvxv34hfy77yVDNjmbRyujviMdxYliBSkLhpCc=
google.golang.org/genproto v0.0.0-20191216164720-4f79533eabd1/go.mod h1:n3cpQtvxv34hfy77yVDNjmbRyujviMdxYliBSkLhpCc=
google.golang.org/genproto v0.0.0-20191230161307-f3c370f40bfb/go.mod h1:n3cpQtvxv34hfy77yVDNjmbRyujviMdxYliBSkLhpCc=
google.golang.org/genproto v0.0.0-20200115191322-ca5a22157cba/go.mod h1:n3cpQtvxv34hfy77yVDNjmbRyujviMdxYliBSkLhpCc=
google.golang.org/genproto v0.0.0-20200122232147-0452cf42e150/go.mod h1:n3cpQtvxv34hfy77yVDNjmbRyujviMdxYliBSkLhpCc=
google.golang.org/genproto v0.0.0-20200204135345-fa8e72b47b90/go.mod h1:GmwEX6Z4W5gMy59cAlVYjN9JhxgbQH6Gn+gFDQe2lzA=
google.golang.org/genproto v0.0.0-20200212174721-66ed5ce911ce/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200224152610-e50cd9704f63/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200228133532-8c2c7df3a383/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200305110556-506484158171/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200312145019-da6875a35672/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200331122359-1ee6d9798940/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200430143042-b979b6f78d84/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200511104702-f5ebc3bea380/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200513103714-09dca8ec2884/go.mod h1:55QSHmfGQM9UVYDPBsyGGes0y52j32PQ3BqQfXhyH3c=
google.golang.org/genproto v0.0.0-20200515170657-fc4c6c6a6587/go.mod h1:YsZOwe1myG/8QRHRsmBRE1LrgQY60beZKjly0O1fX9U=
google.golang.org/genproto v0.0.0-20200526211855-cb27e3aa2013/go.mod h1:NbSheEEYHJ7i3ixzK3sjbqSGDJWnxyFXZblF3eUsNvo=
google.golang.org/genproto v0.0.0-20200618031413-b414f8b61790/go.mod h1:jDfRM7FcilCzHH/e9qn6dsT145K34l5v+OpcnNgKAAA=
google.golang.org/genproto v0.0.0-20200729003335-053ba62fc06f/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20200804131852-c06518451d9c/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20200825200019-8632dd797987/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20200904004341-0bd0a958aa1d/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20201109203340-2640f1f9cdfb/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20201201144952-b05cb90ed32e/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20201210142538-e3217bee35cc/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20201214200347-8c77b98c765d/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20210222152913-aa3ee6e6a81c/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20210303154014-9728d6b83eeb/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20210310155132-4ce2db91004e/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20210319143718-93e7006c17a6/go.mod h1:FWY/as6DDZQgahTzZj3fqbO1CbirC29ZNUFHwi0/+no=
google.golang.org/genproto v0.0.0-20210402141018-6c239bbf2bb1/go.mod h1:9lPAdzaEmUacj36I+k7YKbEc5CXzPIeORRgDAUOu28A=
google.golang.org/genproto v0.0.0-20210602131652-f16073e35f0c/go.mod h1:UODoCrxHCcBojKKwX1terBiRUaqAsFqJiF615XL43r0=
google.golang.org/grpc v1.19.0/go.mod h1:mqu4LbDTu4XGKhr4mRzUsmM4RtVoemTSY81AxZiDr8c=
google.golang.org/grpc v1.20.1/go.mod h1:10oTOabMzJvdu6/UiuZezV6QK5dSlG84ov/aaiqXj38=
google.golang.org/grpc v1.21.1/go.mod h1:oYelfM1adQP15Ek0mdvEgi9Df8B9CZIaU1084ijfRaM=
google.golang.org/grpc v1.23.0/go.mod h1:Y5yQAOtifL1yxbo5wqy6BxZv8vAUGQwXBOALyacEbxg=
google.golang.org/grpc v1.25.1/go.mod h1:c3i+UQWmh7LiEpx4sFZnkU36qjEYZ0imhYfXVyQciAY=
google.golang.org/grpc v1.26.0/go.mod h1:qbnxyOmOxrQa7FizSgH+ReBfzJrCY1pSN7KXBS8abTk=
google.golang.org/grpc v1.27.0/go.mod h1:qbnxyOmOxrQa7FizSgH+ReBfzJrCY1pSN7KXBS8abTk=
google.golang.org/grpc v1.27.1/go.mod h1:qbnxyOmOxrQa7FizSgH+ReBfzJrCY1pSN7KXBS8abTk=
google.golang.org/grpc v1.28.0/go.mod h1:rpkK4SK4GF4Ach/+MFLZUBavHOvF2JJB5uozKKal+60=
google.golang.org/grpc v1.29.1/go.mod h1:itym6AZVZYACWQqET3MqgPpjcuV5QH3BxFS3IjizoKk=
google.golang.org/grpc v1.30.0/go.mod h1:N36X2cJ7JwdamYAgDz+s+rVMFjt3numwzf/HckM8pak=
google.golang.org/grpc v1.31.0/go.mod h1:N36X2cJ7JwdamYAgDz+s+rVMFjt3numwzf/HckM8pak=
google.golang.org/grpc v1.31.1/go.mod h1:N36X2cJ7JwdamYAgDz+s+rVMFjt3numwzf/HckM8pak=
google.golang.org/grpc v1.33.1/go.mod h1:fr5YgcSWrqhRRxogOsw7RzIpsmvOZ6IcH4kBYTpR3n0=
google.golang.org/grpc v1.33.2/go.mod h1:JMHMWHQWaTccqQQlmk3MJZS+GWXOdAesneDmEnv2fbc=
google.golang.org/grpc v1.34.0/go.mod h1:WotjhfgOW/POjDeRt8vscBtXq+2VjORFy659qA51WJ8=
google.golang.org/grpc v1.35.0/go.mod h1:qjiiYl8FncCW8feJPdyg3v6XW24KsRHe+dy9BAGRRjU=
google.golang.org/grpc v1.36.0/go.mod h1:qjiiYl8FncCW8feJPdyg3v6XW24KsRHe+dy9BAGRRjU=
google.golang.org/grpc v1.36.1/go.mod h1:qjiiYl8FncCW8feJPdyg3v6XW24KsRHe+dy9BAGRRjU=
google.golang.org/grpc v1.38.0/go.mod h1:NREThFqKR1f3iQ6oBuvc5LadQuXVGo9rkm5ZGrQdJfM=
google.golang.org/protobuf v0.0.0-20200109180630-ec00e32a8dfd/go.mod h1:DFci5gLYBciE7Vtevhsrf46CRTquxDuWsQurQQe4oz8=
google.golang.org/protobuf v0.0.0-20200221191635-4d8936d0db64/go.mod h1:kwYJMbMJ01Woi6D6+Kah6886xMZcty6N08ah7+eCXa0=
google.golang.org/protobuf v0.0.0-20200228230310-ab0ca4ff8a60/go.mod h1:cfTl7dwQJ+fmap5saPgwCLgHXTUD7jkjRqWcaiX5VyM=
google.golang.org/protobuf v1.20.1-0.20200309200217-e05f789c0967/go.mod h1:A+miEFZTKqfCUM6K7xSMQL9OKL/b6hQv+e19PK+JZNE=
google.golang.org/protobuf v1.21.0/go.mod h1:47Nbq4nVaFHyn7ilMalzfO3qCViNmqZ2kzikPIcrTAo=
google.golang.org/protobuf v1.22.0/go.mod h1:EGpADcykh3NcUnDUJcl1+ZksZNG86OlYog2l/sGQquU=
google.golang.org/protobuf v1.23.0/go.mod h1:EGpADcykh3NcUnDUJcl1+ZksZNG86OlYog2l/sGQquU=
google.golang.org/protobuf v1.23.1-0.20200526195155-81db48ad09cc/go.mod h1:EGpADcykh3NcUnDUJcl1+ZksZNG86OlYog2l/sGQquU=
google.golang.org/protobuf v1.24.0/go.mod h1:r/3tXBNzIEhYS9I1OUVjXDlt8tc493IdKGjtUeSXeh4=
google.golang.org/protobuf v1.25.0/go.mod h1:9JNX74DMeImyA3h4bdi1ymwjUzf21/xIlbajtzgsN7c=
google.golang.org/protobuf v1.26.0-rc.1/go.mod h1:jlhhOSvTdKEhbULTjvd4ARK9grFBp09yW+WbY/TyQbw=
google.golang.org/protobuf v1.26.0/go.mod h1:9q0QmTI4eRPtz6boOQmLYwt+qCgq0jsYwAQnmE0givc=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/check.v1 v1.0.0-20180628173108-788fd7840127/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
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gopkg.in/errgo.v2 v2.1.0/go.mod h1:hNsd1EY+bozCKY1Ytp96fpM3vjJbqLJn88ws8XvfDNI=
gopkg.in/ini.v1 v1.62.0/go.mod h1:pNLf8WUiyNEtQjuu5G5vTm06TEv9tsIgeAvK8hOrP4k=
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gopkg.in/yaml.v2 v2.2.3/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v2 v2.2.8/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v2 v2.4.0 h1:D8xgwECY7CYvx+Y2n4sBz93Jn9JRvxdiyyo8CTfuKaY=
gopkg.in/yaml.v2 v2.4.0/go.mod h1:RDklbk79AGWmwhnvt/jBztapEOGDOx6ZbXqjP6csGnQ=
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honnef.co/go/tools v0.0.0-20190102054323-c2f93a96b099/go.mod h1:rf3lG4BRIbNafJWhAfAdb/ePZxsR/4RtNHQocxwk9r4=
honnef.co/go/tools v0.0.0-20190106161140-3f1c8253044a/go.mod h1:rf3lG4BRIbNafJWhAfAdb/ePZxsR/4RtNHQocxwk9r4=
honnef.co/go/tools v0.0.0-20190418001031-e561f6794a2a/go.mod h1:rf3lG4BRIbNafJWhAfAdb/ePZxsR/4RtNHQocxwk9r4=
honnef.co/go/tools v0.0.0-20190523083050-ea95bdfd59fc/go.mod h1:rf3lG4BRIbNafJWhAfAdb/ePZxsR/4RtNHQocxwk9r4=
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honnef.co/go/tools v0.0.1-2020.1.3/go.mod h1:X/FiERA/W4tHapMX5mGpAtMSVEeEUOyHaw9vFzvIQ3k=
honnef.co/go/tools v0.0.1-2020.1.4/go.mod h1:X/FiERA/W4tHapMX5mGpAtMSVEeEUOyHaw9vFzvIQ3k=
rsc.io/binaryregexp v0.2.0/go.mod h1:qTv7/COck+e2FymRvadv62gMdZztPaShugOCi3I+8D8=
rsc.io/quote/v3 v3.1.0/go.mod h1:yEA65RcK8LyAZtP9Kv3t0HmxON59tX3rD+tICJqUlj0=
rsc.io/sampler v1.3.0/go.mod h1:T1hPZKmBbMNahiBKFy5HrXp6adAjACjK9JXDnKaTXpA=
-1
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@@ -1 +0,0 @@
IDI_ICON1 ICON "assets/pysentry.ico"
-26
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@@ -1,26 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
# Optional first argument mirrors build-linux.sh. The Docker build still writes
# the final artifact into the local dist/ tree, not into the container. The
# default includes the application version and target platform.
version="$(sed -n 's/^var Version = "\(.*\)"/\1/p' src/core/version.go)"
version="${version:-0.0.0-dev}"
output="${1:-dist/linux/pysentry-${version}-linux-amd64}"
# Dockerfile contains the native packages required by Fyne. Keeping that
# environment in Docker makes Linux builds repeatable from Windows hosts and CI.
docker build -f Dockerfile -t gitea.mixdep.ru/mix/pysentry-builder .
mkdir -p "$(dirname "$output")"
docker run --rm \
-e "VERSION=${version}" \
-e "OUTPUT=${output}" \
-v "$(pwd):/src" \
-w /src \
gitea.mixdep.ru/mix/pysentry-builder \
bash -lc 'CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -trimpath -ldflags "-s -w -X github.com/pysentry/pysentry/src/core.Version=${VERSION}" -o "${OUTPUT}" ./cmd/pysentry'
# Icons are embedded in the Go binary, so there is no assets directory to copy
# after extracting the Linux executable.
echo "Built $output"
-24
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@@ -1,24 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
# Optional first argument lets a developer or CI job choose the output path. The
# default includes the application version and target platform.
version="$(sed -n 's/^var Version = "\(.*\)"/\1/p' src/core/version.go)"
version="${version:-0.0.0-dev}"
output="${1:-dist/linux/pysentry-${version}-linux-amd64}"
mkdir -p "$(dirname "$output")"
# Fyne needs CGO for its native desktop backend. The script pins the target to
# linux/amd64 because this is the first supported Linux artifact; other
# architectures can be added later as explicit build targets.
export CGO_ENABLED=1
export GOOS=linux
export GOARCH=amd64
# -trimpath removes local machine paths from debug/build metadata. -s -w strips
# symbol/debug tables to keep the desktop binary smaller.
go build -trimpath -ldflags "-s -w -X github.com/pysentry/pysentry/src/core.Version=${version}" -o "$output" ./cmd/pysentry
# The application icon is embedded by Go, so the Linux build does not need a
# sidecar assets directory beside the executable.
echo "Built $output"
-133
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@@ -1,133 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
# Build selected release artifacts from a Linux host or CI runner. The Docker
# image contains Linux/Fyne dependencies for amd64 and arm64, plus the MinGW
# cross-compiler used for the Windows GUI executable. Actual build commands live
# here rather than in Dockerfile so target selection does not require rebuilding
# the image.
tag="gitea.mixdep.ru/mix/pysentry-builder"
script_dir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
repo_root="$(cd "${script_dir}/.." && pwd)"
cd "$repo_root"
version="$(sed -n 's/^var Version = "\(.*\)"/\1/p' src/core/version.go)"
version="${version:-0.0.0-dev}"
usage() {
cat <<EOF
Usage: $0 [target...]
Targets:
all Build every release artifact.
linux-amd64 Build dist/linux/pysentry-${version}-linux-amd64.
linux-arm64 Build dist/linux/pysentry-${version}-linux-arm64.
windows-amd64 Build dist/windows/pysentry-${version}-windows-amd64.exe.
When no target is passed and the script runs in a terminal, it asks what to build.
EOF
}
for arg in "$@"; do
case "$arg" in
-h|--help|help)
usage
exit 0
;;
esac
done
choose_targets() {
if [ "$#" -gt 0 ]; then
printf '%s\n' "$@"
return
fi
if [ ! -t 0 ]; then
printf '%s\n' all
return
fi
echo "Select release artifacts to build:"
echo " 1) all"
echo " 2) linux-amd64"
echo " 3) linux-arm64"
echo " 4) windows-amd64"
echo "Enter numbers or target names separated by spaces or commas."
read -r -p "Build target [all]: " answer
answer="${answer:-all}"
echo "$answer" | tr ',' ' ' | tr ' ' '\n' | sed '/^$/d'
}
normalize_targets() {
while IFS= read -r target; do
case "$target" in
1|all)
printf '%s\n' linux-amd64 linux-arm64 windows-amd64
;;
2|linux-amd64)
printf '%s\n' linux-amd64
;;
3|linux-arm64)
printf '%s\n' linux-arm64
;;
4|windows-amd64)
printf '%s\n' windows-amd64
;;
*)
echo "Unknown build target: $target" >&2
usage >&2
exit 1
;;
esac
done
}
run_in_builder() {
docker run --rm \
-e "VERSION=${version}" \
-v "${repo_root}:/src" \
-w /src \
"$tag" \
bash -lc "$1"
}
build_linux_amd64() {
run_in_builder 'mkdir -p dist/linux && CGO_ENABLED=1 GOOS=linux GOARCH=amd64 go build -trimpath -ldflags "-s -w -X github.com/pysentry/pysentry/src/core.Version=${VERSION}" -o "dist/linux/pysentry-${VERSION}-linux-amd64" ./cmd/pysentry'
}
build_linux_arm64() {
run_in_builder 'mkdir -p dist/linux && CC=aarch64-linux-gnu-gcc CGO_ENABLED=1 GOOS=linux GOARCH=arm64 CGO_CFLAGS="--sysroot=/ -I/usr/include/aarch64-linux-gnu" CGO_LDFLAGS="--sysroot=/ -L/usr/lib/aarch64-linux-gnu" PKG_CONFIG_LIBDIR=/usr/lib/aarch64-linux-gnu/pkgconfig go build -trimpath -ldflags "-s -w -X github.com/pysentry/pysentry/src/core.Version=${VERSION}" -o "dist/linux/pysentry-${VERSION}-linux-arm64" ./cmd/pysentry'
}
build_windows_amd64() {
run_in_builder 'mkdir -p dist/windows && x86_64-w64-mingw32-windres -O coff -o cmd/pysentry/rsrc_windows_amd64.syso packaging/windows/pysentry.rc && CC=x86_64-w64-mingw32-gcc CGO_ENABLED=1 GOOS=windows GOARCH=amd64 go build -trimpath -ldflags "-s -w -H=windowsgui -X github.com/pysentry/pysentry/src/core.Version=${VERSION}" -o "dist/windows/pysentry-${VERSION}-windows-amd64.exe" ./cmd/pysentry'
}
mapfile -t targets < <(choose_targets "$@" | normalize_targets | awk '!seen[$0]++')
if [ "${#targets[@]}" -eq 0 ]; then
echo "No build targets selected." >&2
exit 1
fi
echo "Building Docker builder image: $tag"
docker build -f Dockerfile -t "$tag" .
for target in "${targets[@]}"; do
echo "Building $target..."
case "$target" in
linux-amd64)
build_linux_amd64
;;
linux-arm64)
build_linux_arm64
;;
windows-amd64)
build_windows_amd64
;;
esac
done
echo "Built release artifacts:"
find dist/linux dist/windows -maxdepth 1 -type f -print 2>/dev/null || true
-55
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@@ -1,55 +0,0 @@
@echo off
setlocal enabledelayedexpansion
REM Double-clicking a .bat file can start it with an arbitrary working
REM directory. Move to the repository root (the parent of scripts\) before using
REM relative paths such as .\cmd\pysentry and packaging\windows\pysentry.rc.
cd /d "%~dp0\.."
for /f "tokens=4" %%V in ('findstr /C:"var Version" src\core\version.go') do set "VERSION=%%~V"
if "%VERSION%"=="" set "VERSION=0.0.0-dev"
set "VERSION=%VERSION:"=%"
REM Optional first argument allows CI or a developer to choose another output
REM path. The default keeps all generated binaries under dist\ so the source tree
REM stays clean and the old bin\ folder is no longer needed.
set "OUTPUT=%~1"
if "%OUTPUT%"=="" set "OUTPUT=dist\windows\pysentry-%VERSION%-windows-amd64.exe"
REM Prefer the standard Go installer path on Windows, but fall back to PATH for
REM machines where Go was installed by another package manager.
set "GOEXE=%ProgramFiles%\Go\bin\go.exe"
if not exist "%GOEXE%" set "GOEXE=go"
REM Fyne uses native libraries through CGO. MSYS2 UCRT64 provides the GCC toolchain
REM expected by the Windows build; prepending it keeps the script self-contained
REM without permanently changing the user's system PATH.
if exist "C:\msys64\ucrt64\bin" set "PATH=C:\msys64\ucrt64\bin;%PATH%"
REM Build a 64-bit Windows binary. CGO must stay enabled for Fyne; disabling it
REM would make the native GUI backend fail to compile.
set "CGO_ENABLED=1"
set "GOOS=windows"
set "GOARCH=amd64"
REM Create the target directory before invoking Go so custom output paths work.
for %%I in ("%OUTPUT%") do set "OUTDIR=%%~dpI"
if not exist "%OUTDIR%" mkdir "%OUTDIR%"
REM windres embeds the .ico file into the PE executable so Windows Explorer,
REM shortcuts, and the taskbar can show the PySentry icon. The Go embed package
REM handles Fyne's runtime icon, but Explorer reads this Windows resource instead.
where windres.exe >nul 2>nul
if %ERRORLEVEL%==0 (
windres.exe -O coff -o cmd\pysentry\rsrc_windows_amd64.syso packaging\windows\pysentry.rc
)
REM -trimpath removes local machine paths from the binary, -s -w reduce binary
REM size, and -H=windowsgui prevents a separate console window from opening when
REM the GUI app starts from Explorer or a shortcut.
"%GOEXE%" build -trimpath -ldflags "-s -w -H=windowsgui -X github.com/pysentry/pysentry/src/core.Version=%VERSION%" -o "%OUTPUT%" .\cmd\pysentry
if errorlevel 1 exit /b 1
REM Icons are embedded into the executable, so no assets directory is copied next
REM to the binary. Runtime YAML and log files are created by the app itself.
echo Built %OUTPUT%
-89
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@@ -1,89 +0,0 @@
//go:build linux
package core
import (
"fmt"
"os"
"os/exec"
"path/filepath"
"strings"
)
const autostartUnitName = "pysentry.service"
func SetAutostart(enabled bool, executablePath string) error {
unitDir, err := userSystemdDir()
if err != nil {
return err
}
unitPath := filepath.Join(unitDir, autostartUnitName)
if enabled {
if err := os.MkdirAll(unitDir, 0o755); err != nil {
return err
}
unit := fmt.Sprintf(`[Unit]
Description=PySentry desktop scheduler
[Service]
ExecStart=%s
Restart=on-failure
[Install]
WantedBy=default.target
`, executablePath)
if err := os.WriteFile(unitPath, []byte(unit), 0o644); err != nil {
return err
}
if err := exec.Command("systemctl", "--user", "daemon-reload").Run(); err != nil {
return err
}
return exec.Command("systemctl", "--user", "enable", "--now", autostartUnitName).Run()
}
_ = exec.Command("systemctl", "--user", "disable", "--now", autostartUnitName).Run()
if err := os.Remove(unitPath); err != nil && !os.IsNotExist(err) {
return err
}
return exec.Command("systemctl", "--user", "daemon-reload").Run()
}
func AutostartStatus(expectedEnabled bool, executablePath string) (bool, string) {
unitDir, err := userSystemdDir()
if err != nil {
return false, "Cannot resolve user systemd directory"
}
unitPath := filepath.Join(unitDir, autostartUnitName)
data, readErr := os.ReadFile(unitPath)
enabledErr := exec.Command("systemctl", "--user", "is-enabled", "--quiet", autostartUnitName).Run()
if !expectedEnabled {
if os.IsNotExist(readErr) && enabledErr != nil {
return true, "Autostart is off"
}
return false, "Autostart unit exists while setting is off"
}
if readErr != nil {
return false, "Autostart unit is missing"
}
if !strings.Contains(string(data), executablePath) {
return false, "Autostart unit points to another executable"
}
if enabledErr != nil {
return false, "Autostart unit is not enabled"
}
return true, "Autostart is configured"
}
func userSystemdDir() (string, error) {
configHome := os.Getenv("XDG_CONFIG_HOME")
if configHome == "" {
home, err := os.UserHomeDir()
if err != nil {
return "", err
}
configHome = filepath.Join(home, ".config")
}
return filepath.Join(configHome, "systemd", "user"), nil
}
-19
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@@ -1,19 +0,0 @@
//go:build !windows && !linux
package core
import "fmt"
func SetAutostart(enabled bool, executablePath string) error {
if !enabled {
return nil
}
return fmt.Errorf("autostart is not implemented for this platform")
}
func AutostartStatus(expectedEnabled bool, executablePath string) (bool, string) {
if !expectedEnabled {
return true, "Autostart is off"
}
return false, "Autostart is not implemented for this platform"
}
-49
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@@ -1,49 +0,0 @@
package core
import (
"fmt"
"os/exec"
"strings"
)
const autostartName = "PySentry"
func SetAutostart(enabled bool, executablePath string) error {
if enabled {
// Remove any stale entry first. This makes "uncheck, save, check, save"
// and even a plain "check, save" repair an old path after the executable
// was moved or renamed for a new version.
deleteCommand := exec.Command("reg.exe", "delete", `HKCU\Software\Microsoft\Windows\CurrentVersion\Run`, "/v", autostartName, "/f")
configureHiddenWindow(deleteCommand)
_ = deleteCommand.Run()
command := exec.Command("reg.exe", "add", `HKCU\Software\Microsoft\Windows\CurrentVersion\Run`, "/v", autostartName, "/t", "REG_SZ", "/d", fmt.Sprintf("%q", executablePath), "/f")
configureHiddenWindow(command)
return command.Run()
}
command := exec.Command("reg.exe", "delete", `HKCU\Software\Microsoft\Windows\CurrentVersion\Run`, "/v", autostartName, "/f")
configureHiddenWindow(command)
_ = command.Run()
return nil
}
func AutostartStatus(expectedEnabled bool, executablePath string) (bool, string) {
command := exec.Command("reg.exe", "query", `HKCU\Software\Microsoft\Windows\CurrentVersion\Run`, "/v", autostartName)
configureHiddenWindow(command)
output, err := command.Output()
if !expectedEnabled {
if err != nil {
return true, "Autostart is off"
}
return false, "Autostart entry exists while setting is off"
}
if err != nil {
return false, "Autostart entry is missing"
}
text := strings.ReplaceAll(string(output), `"`, "")
if !strings.Contains(text, executablePath) {
return false, "Autostart points to another executable"
}
return true, "Autostart is configured"
}
-60
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@@ -1,60 +0,0 @@
package core
import "time"
// Config is stored in pysentry.yaml next to the program. It contains only
// application-level choices: where to read jobs from, where to write logs, and
// how the desktop shell should behave.
type Config struct {
JobsDir string `yaml:"jobs_dir"`
LogsDir string `yaml:"logs_dir"`
MaxLogFiles int `yaml:"max_log_files"`
MaxLogAgeDays int `yaml:"max_log_age_days"`
StartOnLogin bool `yaml:"start_on_login"`
KeepRunningInTray bool `yaml:"keep_running_in_tray"`
NotifyOnFailure bool `yaml:"notify_on_failure"`
}
// JobsFile is the on-disk shape of jobs.yaml. Wrapping the slice in a top-level
// object leaves room for future metadata without breaking the basic file format.
type JobsFile struct {
Jobs []Job `yaml:"jobs"`
}
// Job is the user-visible scheduled command.
//
// Fields with yaml:"-" are deliberately runtime-only. They are useful in the GUI
// while PySentry is running, but writing them to jobs.yaml would make the jobs
// file noisy and would mix durable configuration with transient execution state.
type Job struct {
ID int `yaml:"id"`
Name string `yaml:"name"`
Folder string `yaml:"folder,omitempty"`
Schedule string `yaml:"schedule"`
Command string `yaml:"command"`
Enabled bool `yaml:"enabled"`
LastRun string `yaml:"-"`
NextRun string `yaml:"-"`
LastState string `yaml:"-"`
Logs []RunRecord `yaml:"-"`
Output string `yaml:"-"`
// nextDue is kept as time.Time for scheduler comparisons. The formatted
// NextRun string above exists only for display in the GUI and YAML rewriting
// must not persist it.
nextDue time.Time
}
// RunRecord represents one visible activity item. Scheduled and manual command
// output is also written to a log file; the in-memory Output copy exists so the
// latest run can be displayed without reopening the log on every repaint.
type RunRecord struct {
Time string `yaml:"time"`
JobID int `yaml:"job_id"`
JobName string `yaml:"job_name"`
Trigger string `yaml:"trigger,omitempty"`
State string `yaml:"state"`
Detail string `yaml:"detail"`
LogFile string `yaml:"log_file,omitempty"`
Output string `yaml:"output,omitempty"`
}
-49
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@@ -1,49 +0,0 @@
package core
import (
"os"
"path/filepath"
)
const (
// The config file stays beside the executable so the portable build behaves
// predictably: moving the program folder moves its settings with it.
ConfigFileName = "pysentry.yaml"
// Jobs are kept in a separate YAML file because the user can choose a
// different jobs directory, while application settings remain local to the
// installed/copied program.
JobsFileName = "jobs.yaml"
)
// Paths contains both the physical program location and the resolved runtime
// storage locations. Keeping resolved paths in one struct prevents the GUI and
// scheduler from interpreting relative directories differently.
type Paths struct {
ExecutablePath string
AppDir string
ConfigPath string
JobsDir string
JobsPath string
LogsDir string
}
func ResolvePaths() (Paths, error) {
// os.Executable is used instead of the current working directory because GUI
// apps are often launched from Explorer, a tray shortcut, or a desktop file.
// In those cases the working directory can be surprising, but the executable
// path is stable and matches the "portable app folder" storage model.
executable, err := os.Executable()
if err != nil {
return Paths{}, err
}
appDir := filepath.Dir(executable)
configPath := filepath.Join(appDir, ConfigFileName)
return Paths{
ExecutablePath: executable,
AppDir: appDir,
ConfigPath: configPath,
JobsDir: appDir,
JobsPath: filepath.Join(appDir, JobsFileName),
}, nil
}
-198
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@@ -1,198 +0,0 @@
package core
import (
"bytes"
"context"
"errors"
"fmt"
"os"
"os/exec"
"path/filepath"
"runtime"
"sort"
"strings"
"time"
"unicode"
)
const commandTimeout = 30 * time.Second
func RunJob(ctx context.Context, job *Job, trigger string, logsDir string) RunRecord {
started := time.Now()
// Commands can hang forever if a script waits for input or a child process
// stalls. A fixed timeout is a conservative first guardrail for a desktop
// scheduler; later it can become a per-job setting without changing the
// runner contract.
runCtx, cancel := context.WithTimeout(ctx, commandTimeout)
defer cancel()
// The command is executed through the platform shell so users can type the
// same command they would test manually in cmd.exe or sh. This is less strict
// than argv-based execution, but it is the expected behavior for a cron-like
// tool that supports redirection, environment expansion, and shell builtins.
command := shellCommand(runCtx, job.Command)
configureHiddenWindow(command)
var stdout bytes.Buffer
var stderr bytes.Buffer
command.Stdout = &stdout
command.Stderr = &stderr
err := command.Run()
duration := time.Since(started).Round(time.Millisecond)
output := formatOutput(stdout.String(), stderr.String())
state := "OK"
detail := fmt.Sprintf("Completed in %s", duration)
if err != nil {
state = "Failed"
if errors.Is(runCtx.Err(), context.DeadlineExceeded) {
detail = fmt.Sprintf("Timed out after %s", commandTimeout)
} else {
detail = err.Error()
}
}
now := time.Now()
job.LastRun = now.Format("2006-01-02 15:04:05")
job.LastState = state
job.Output = output
logFile := writeRunLog(logsDir, *job, trigger, state, detail, output, now)
record := RunRecord{
Time: job.LastRun,
JobID: job.ID,
JobName: job.Name,
Trigger: trigger,
State: state,
Detail: detail,
LogFile: logFile,
Output: output,
}
// Keep a small in-memory history for the currently running GUI. Full command
// output is persisted to files, so retaining every past record in RAM would
// only duplicate data and make long sessions grow without bound.
job.Logs = append([]RunRecord{record}, job.Logs...)
if len(job.Logs) > 50 {
job.Logs = job.Logs[:50]
}
return record
}
func CleanupLogs(logsDir string, maxFiles int, maxAgeDays int) error {
entries, err := os.ReadDir(logsDir)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return nil
}
return err
}
type logFile struct {
path string
modTime time.Time
}
var logs []logFile
cutoff := time.Now().AddDate(0, 0, -maxAgeDays)
for _, entry := range entries {
// Only PySentry run logs are managed here. Directories and non-.log files
// are intentionally ignored so the user can keep notes or other artifacts
// in the same folder without the cleanup policy deleting them.
if entry.IsDir() || !strings.HasSuffix(strings.ToLower(entry.Name()), ".log") {
continue
}
path := filepath.Join(logsDir, entry.Name())
info, err := entry.Info()
if err != nil {
continue
}
if maxAgeDays > 0 && info.ModTime().Before(cutoff) {
// Cleanup is best-effort: failing to delete one file should not block
// the scheduler from running future jobs.
_ = os.Remove(path)
continue
}
logs = append(logs, logFile{path: path, modTime: info.ModTime()})
}
if maxFiles <= 0 || len(logs) <= maxFiles {
return nil
}
sort.Slice(logs, func(i int, j int) bool {
// Newest files are kept first, then everything after maxFiles is removed.
// This matches the user's expectation that the most recent failures and
// command output remain available for investigation.
return logs[i].modTime.After(logs[j].modTime)
})
for _, old := range logs[maxFiles:] {
_ = os.Remove(old.path)
}
return nil
}
func writeRunLog(logsDir string, job Job, trigger string, state string, detail string, output string, started time.Time) string {
if strings.TrimSpace(logsDir) == "" {
return ""
}
if err := os.MkdirAll(logsDir, 0o755); err != nil {
return ""
}
// The timestamp comes first so a plain directory listing is naturally sorted
// by run time. The job name is included for human scanning, but sanitized to
// avoid characters that are invalid on Windows or awkward on shells.
fileName := started.Format("20060102-150405") + "_" + sanitizeFileName(job.Name) + ".log"
path := filepath.Join(logsDir, fileName)
content := fmt.Sprintf("time: %s\njob_id: %d\njob_name: %s\ntrigger: %s\nstate: %s\ndetail: %s\ncommand: %s\n\n%s\n",
started.Format("2006-01-02 15:04:05"), job.ID, job.Name, trigger, state, detail, job.Command, output)
if err := os.WriteFile(path, []byte(content), 0o644); err != nil {
return ""
}
return path
}
func sanitizeFileName(name string) string {
name = strings.TrimSpace(name)
if name == "" {
return "job"
}
var builder strings.Builder
for _, r := range name {
switch {
case unicode.IsLetter(r), unicode.IsDigit(r):
builder.WriteRune(r)
case r == '-', r == '_':
builder.WriteRune(r)
default:
builder.WriteRune('_')
}
}
result := strings.Trim(builder.String(), "_")
if result == "" {
return "job"
}
return result
}
func shellCommand(ctx context.Context, command string) *exec.Cmd {
if runtime.GOOS == "windows" {
// cmd.exe /C preserves Windows users' expectations for commands such as
// "dir", "copy", variable expansion, and .bat/.cmd wrappers.
return exec.CommandContext(ctx, "cmd.exe", "/C", command)
}
// sh -c is the portable baseline for Linux builds. It keeps the runner small
// and avoids a hard dependency on a larger shell such as bash.
return exec.CommandContext(ctx, "sh", "-c", command)
}
func formatOutput(stdout string, stderr string) string {
stdout = strings.TrimSpace(stdout)
stderr = strings.TrimSpace(stderr)
if stdout == "" {
// Showing an explicit placeholder is clearer than an empty panel in the
// GUI: the user can tell that the command ran but produced no stream data.
stdout = "<empty>"
}
if stderr == "" {
stderr = "<empty>"
}
return "stdout:\n" + stdout + "\n\nstderr:\n" + stderr
}
-11
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@@ -1,11 +0,0 @@
//go:build !windows
package core
import "os/exec"
func configureHiddenWindow(command *exec.Cmd) {
// Non-Windows platforms do not create a new console window for sh -c from a
// desktop process in the same way Windows does, so no extra process attribute
// is required here.
}
-40
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@@ -1,40 +0,0 @@
package core
import (
"context"
"os"
"path/filepath"
"strings"
"testing"
)
func TestRunJobWritesLogFile(t *testing.T) {
logsDir := t.TempDir()
job := Job{
ID: 42,
Name: "Hello Test",
Command: echoCommand("hello from test"),
}
record := RunJob(context.Background(), &job, "Manual", logsDir)
if record.LogFile == "" {
t.Fatal("expected log file path")
}
if filepath.Dir(record.LogFile) != logsDir {
t.Fatalf("expected log in %q, got %q", logsDir, record.LogFile)
}
if !strings.Contains(filepath.Base(record.LogFile), "Hello_Test") {
t.Fatalf("expected job name in log filename, got %q", record.LogFile)
}
data, err := os.ReadFile(record.LogFile)
if err != nil {
t.Fatal(err)
}
content := string(data)
for _, want := range []string{"trigger: Manual", "job_name: Hello Test", "hello from test"} {
if !strings.Contains(content, want) {
t.Fatalf("expected log content to contain %q, got:\n%s", want, content)
}
}
}
-16
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@@ -1,16 +0,0 @@
package core
import (
"os/exec"
"syscall"
)
func configureHiddenWindow(command *exec.Cmd) {
// PySentry is a GUI scheduler, so child commands should not flash a console
// window on Windows. CREATE_NO_WINDOW keeps cmd.exe and simple console tools
// quiet while stdout/stderr are still captured through pipes.
command.SysProcAttr = &syscall.SysProcAttr{
CreationFlags: 0x08000000,
HideWindow: true,
}
}
-233
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@@ -1,233 +0,0 @@
package core
import (
"context"
"strings"
"sync"
"time"
"github.com/robfig/cron/v3"
)
var cronParser = cron.NewParser(cron.Minute | cron.Hour | cron.Dom | cron.Month | cron.Dow | cron.Descriptor)
// Scheduler owns the timing loop for jobs that are currently loaded in the GUI.
// It receives a pointer to the jobs slice because the GUI edits the same slice;
// this keeps the early architecture simple while storage and scheduling are
// still in one desktop process.
type Scheduler struct {
store *Store
jobs *[]Job
onChange func(RunRecord)
mu sync.Mutex
ctx context.Context
cancel context.CancelFunc
paused bool
}
func NewScheduler(store *Store, jobs *[]Job, onChange func(RunRecord)) *Scheduler {
ctx, cancel := context.WithCancel(context.Background())
s := &Scheduler{
store: store,
jobs: jobs,
onChange: onChange,
ctx: ctx,
cancel: cancel,
}
s.resetNextRuns(time.Now())
return s
}
func (s *Scheduler) Start() {
// A one-second ticker is accurate enough for cron-style desktop automation
// and avoids the complexity of maintaining one timer per job. Five-field cron
// expressions have minute precision, while @every values may be shorter for
// testing and lightweight local tasks.
ticker := time.NewTicker(time.Second)
go func() {
defer ticker.Stop()
for {
select {
case <-s.ctx.Done():
return
case now := <-ticker.C:
s.tick(now)
}
}
}()
}
func (s *Scheduler) Stop() {
s.cancel()
}
func (s *Scheduler) SetPaused(paused bool) {
s.mu.Lock()
defer s.mu.Unlock()
s.paused = paused
now := time.Now()
// Pause state is reflected into each job's display string so the list view is
// understandable even before the next scheduler tick.
for index := range *s.jobs {
job := &(*s.jobs)[index]
if !job.Enabled {
job.NextRun = "Paused"
continue
}
if paused {
job.NextRun = "Scheduler paused"
continue
}
s.prepareNextRun(job, now)
}
_ = s.store.SaveJobs(*s.jobs)
}
func (s *Scheduler) RunNow(index int) bool {
s.mu.Lock()
defer s.mu.Unlock()
if index < 0 || index >= len(*s.jobs) {
return false
}
// Manual runs share the same runner and log writer as scheduled runs. The
// Trigger field is the only difference, which keeps History comparable and
// prevents "Run now" from becoming a separate behavior path.
return s.startRunLocked(index, "Manual")
}
func (s *Scheduler) RefreshSchedule(index int) {
s.mu.Lock()
defer s.mu.Unlock()
if index < 0 || index >= len(*s.jobs) {
return
}
job := &(*s.jobs)[index]
if !job.Enabled {
job.NextRun = "Paused"
return
}
if s.paused {
job.NextRun = "Scheduler paused"
return
}
s.prepareNextRun(job, time.Now())
}
func (s *Scheduler) tick(now time.Time) {
var changed bool
s.mu.Lock()
if !s.paused {
for index := range *s.jobs {
job := &(*s.jobs)[index]
if !job.Enabled || job.nextDue.IsZero() || now.Before(job.nextDue) {
continue
}
// Run only one due job per tick for now. That avoids overlapping shell
// commands in the GUI process and keeps the first version predictable;
// a future worker pool can add concurrency once cancellation and status
// reporting are more explicit.
changed = s.startRunLocked(index, "Schedule")
break
}
}
s.mu.Unlock()
_ = changed
}
func (s *Scheduler) startRunLocked(index int, trigger string) bool {
job := &(*s.jobs)[index]
if job.LastState == "Running" {
return false
}
jobCopy := *job
job.LastState = "Running"
job.NextRun = "Running"
job.nextDue = time.Time{}
_ = s.store.SaveJobs(*s.jobs)
go func() {
record := RunJob(s.ctx, &jobCopy, trigger, s.store.Paths.LogsDir)
s.mu.Lock()
if current := s.findJobByIDLocked(jobCopy.ID); current != nil {
current.LastRun = record.Time
current.LastState = record.State
current.Output = record.Output
current.Logs = append([]RunRecord{record}, current.Logs...)
if len(current.Logs) > 50 {
current.Logs = current.Logs[:50]
}
s.prepareNextRun(current, time.Now())
_ = CleanupLogs(s.store.Paths.LogsDir, s.store.Config.MaxLogFiles, s.store.Config.MaxLogAgeDays)
_ = s.store.SaveJobs(*s.jobs)
}
s.mu.Unlock()
if s.onChange != nil {
s.onChange(record)
}
}()
return true
}
func (s *Scheduler) findJobByIDLocked(id int) *Job {
for index := range *s.jobs {
if (*s.jobs)[index].ID == id {
return &(*s.jobs)[index]
}
}
return nil
}
func (s *Scheduler) resetNextRuns(now time.Time) {
for index := range *s.jobs {
job := &(*s.jobs)[index]
if !job.Enabled {
job.NextRun = "Paused"
continue
}
s.prepareNextRun(job, now)
}
_ = s.store.SaveJobs(*s.jobs)
}
func (s *Scheduler) prepareNextRun(job *Job, from time.Time) {
next, ok := nextRunTime(job.Schedule, from)
if !ok {
job.NextRun = "Invalid schedule"
job.nextDue = time.Time{}
return
}
job.nextDue = next
job.NextRun = job.nextDue.Format("2006-01-02 15:04:05")
}
func nextRunTime(schedule string, from time.Time) (time.Time, bool) {
schedule = strings.TrimSpace(schedule)
if schedule == "" {
return time.Time{}, false
}
if strings.HasPrefix(schedule, "@every ") {
// @every is kept alongside cron because it is convenient for quick tests
// and for simple intervals that are awkward to express as five fields.
interval, err := time.ParseDuration(strings.TrimSpace(strings.TrimPrefix(schedule, "@every ")))
if err != nil || interval <= 0 {
return time.Time{}, false
}
return from.Add(interval), true
}
// Standard five-field cron keeps PySentry compatible with the mental model
// users already know from Unix cron, while robfig/cron handles edge cases
// such as ranges, steps, and day-of-week names.
parsed, err := cronParser.Parse(schedule)
if err != nil {
return time.Time{}, false
}
return parsed.Next(from), true
}
-29
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@@ -1,29 +0,0 @@
package core
import (
"testing"
"time"
)
func TestNextRunTimeSupportsEvery(t *testing.T) {
from := time.Date(2026, 6, 14, 12, 0, 0, 0, time.UTC)
next, ok := nextRunTime("@every 10s", from)
if !ok {
t.Fatal("expected @every schedule to parse")
}
if want := from.Add(10 * time.Second); !next.Equal(want) {
t.Fatalf("expected %s, got %s", want, next)
}
}
func TestNextRunTimeSupportsCron(t *testing.T) {
from := time.Date(2026, 6, 14, 12, 3, 0, 0, time.UTC)
next, ok := nextRunTime("*/5 * * * *", from)
if !ok {
t.Fatal("expected cron schedule to parse")
}
want := time.Date(2026, 6, 14, 12, 5, 0, 0, time.UTC)
if !next.Equal(want) {
t.Fatalf("expected %s, got %s", want, next)
}
}
-240
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@@ -1,240 +0,0 @@
package core
import (
"errors"
"os"
"path/filepath"
"runtime"
"strings"
"gopkg.in/yaml.v3"
)
type Store struct {
Paths Paths
Config Config
}
func OpenStore() (*Store, []Job, error) {
paths, err := ResolvePaths()
if err != nil {
return nil, nil, err
}
store := &Store{Paths: paths}
config, err := loadOrCreateConfig(paths)
if err != nil {
return nil, nil, err
}
store.Config = config
store.applyConfigPaths()
// Save the config after loading so missing defaults are written back. This
// rewrites old or hand-edited files into the current clean schema without
// forcing the user to delete them manually.
if err := store.SaveConfig(); err != nil {
return nil, nil, err
}
jobs, err := loadOrCreateJobs(store.Paths.JobsPath)
if err != nil {
return nil, nil, err
}
normalizeJobs(jobs)
// Jobs are also rewritten after normalization. That keeps jobs.yaml compact:
// only durable job definitions remain, because runtime fields are tagged
// yaml:"-" in the model.
if err := store.SaveJobs(jobs); err != nil {
return nil, nil, err
}
return store, jobs, nil
}
func (s *Store) SaveConfig() error {
s.applyConfigPaths()
if err := os.MkdirAll(s.Paths.AppDir, 0o755); err != nil {
return err
}
return writeYAML(s.Paths.ConfigPath, s.Config)
}
func (s *Store) SaveJobs(jobs []Job) error {
if err := os.MkdirAll(s.Paths.JobsDir, 0o755); err != nil {
return err
}
return writeYAML(s.Paths.JobsPath, JobsFile{Jobs: jobs})
}
func loadOrCreateConfig(paths Paths) (Config, error) {
// Defaults favor a portable installation: settings and jobs begin next to the
// executable, while logs are grouped under a dedicated subdirectory.
config := Config{
JobsDir: ".",
LogsDir: "logs",
MaxLogFiles: 100,
MaxLogAgeDays: 30,
StartOnLogin: false,
KeepRunningInTray: true,
NotifyOnFailure: true,
}
if _, err := os.Stat(paths.ConfigPath); errors.Is(err, os.ErrNotExist) {
return config, writeYAML(paths.ConfigPath, config)
}
data, err := os.ReadFile(paths.ConfigPath)
if err != nil {
return Config{}, err
}
if err := yaml.Unmarshal(data, &config); err != nil {
return Config{}, err
}
if strings.TrimSpace(config.JobsDir) == "" {
// Empty paths are treated as missing values rather than intentional root
// directories. This avoids accidentally writing jobs to unexpected places.
config.JobsDir = "."
}
if strings.TrimSpace(config.LogsDir) == "" {
config.LogsDir = "logs"
}
if config.MaxLogFiles <= 0 {
config.MaxLogFiles = 100
}
if config.MaxLogAgeDays <= 0 {
config.MaxLogAgeDays = 30
}
return config, nil
}
func loadOrCreateJobs(path string) ([]Job, error) {
if _, err := os.Stat(path); errors.Is(err, os.ErrNotExist) {
// The first run creates harmless sample jobs so a new user can immediately
// see scheduled and manual execution without inventing a command.
jobs := defaultJobs()
normalizeJobs(jobs)
return jobs, writeYAML(path, JobsFile{Jobs: jobs})
}
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
var file JobsFile
if err := yaml.Unmarshal(data, &file); err != nil {
return nil, err
}
return file.Jobs, nil
}
func normalizeJobs(jobs []Job) {
next := 1
for index := range jobs {
job := &jobs[index]
if job.ID <= 0 {
// IDs are assigned only when absent. Existing IDs stay stable because
// History and future log associations use them to identify jobs.
job.ID = next
}
if job.ID >= next {
next = job.ID + 1
}
if strings.TrimSpace(job.Name) == "" {
job.Name = "Untitled job"
}
if strings.TrimSpace(job.Schedule) == "" {
job.Schedule = "@every 1m"
}
if strings.TrimSpace(job.Command) == "" {
// An empty command would fail in a confusing way. A safe echo command
// gives the user something observable and harmless instead.
job.Command = echoCommand("PySentry job ran")
}
if job.LastRun == "" {
job.LastRun = "Never"
}
if job.Output == "" {
job.Output = "No command output captured yet."
}
if job.Enabled {
job.LastState = "Ready"
job.NextRun = "After start"
} else {
job.LastState = "Paused"
job.NextRun = "Paused"
}
// Runtime fields are reconstructed each time the app starts. Persisted run
// records live in log files, not in jobs.yaml, to keep the jobs file easy
// to review and edit by hand.
job.Logs = nil
}
}
func resolveJobsDir(appDir string, jobsDir string) string {
return resolveConfiguredDir(appDir, jobsDir)
}
func resolveConfiguredDir(appDir string, dir string) string {
if filepath.IsAbs(dir) {
return dir
}
// Relative paths are resolved against the executable directory, not the
// process working directory. This matches ResolvePaths and keeps shortcuts,
// Explorer launches, and terminal launches consistent.
return filepath.Clean(filepath.Join(appDir, dir))
}
func (s *Store) applyConfigPaths() {
s.Paths.JobsDir = resolveConfiguredDir(s.Paths.AppDir, s.Config.JobsDir)
s.Paths.JobsPath = filepath.Join(s.Paths.JobsDir, JobsFileName)
s.Paths.LogsDir = resolveConfiguredDir(s.Paths.AppDir, s.Config.LogsDir)
}
func writeYAML(path string, value any) error {
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
return err
}
data, err := yaml.Marshal(value)
if err != nil {
return err
}
// WriteFile replaces the full file instead of patching it in place. For small
// YAML files this is simpler and prevents stale keys from older versions from
// lingering after the schema changes.
return os.WriteFile(path, data, 0o644)
}
func defaultJobs() []Job {
return []Job{
{
ID: 1,
Name: "Hello scheduler",
Folder: "Examples",
Schedule: "@every 1m",
Command: echoCommand("PySentry test job: scheduler is alive"),
Enabled: true,
},
{
ID: 2,
Name: "Write timestamp",
Folder: "Examples",
Schedule: "*/1 * * * *",
Command: echoCommand("PySentry test job: timestamp command ran"),
Enabled: true,
},
{
ID: 3,
Name: "Paused sample",
Schedule: "@every 1m",
Command: echoCommand("This paused sample should not run until enabled"),
Enabled: false,
},
}
}
func echoCommand(message string) string {
if runtime.GOOS == "windows" {
return "echo " + message
}
// POSIX shells need quotes for messages with spaces. Single quotes inside the
// message are escaped using the standard close-quote/backslash/reopen pattern.
return "echo '" + strings.ReplaceAll(message, "'", "'\\''") + "'"
}
-38
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@@ -1,38 +0,0 @@
package core
import (
"strings"
"testing"
"gopkg.in/yaml.v3"
)
func TestJobsYAMLDoesNotPersistRuntimeNoise(t *testing.T) {
jobs := []Job{
{
ID: 1,
Name: "Clean job",
Schedule: "@every 10s",
Command: echoCommand("ok"),
Enabled: true,
LastRun: "2026-06-14 12:00:00",
NextRun: "2026-06-14 12:00:10",
LastState: "OK",
Output: "stdout: ok",
Logs: []RunRecord{
{Time: "2026-06-14 12:00:00", JobName: "Clean job", Output: "stdout: ok"},
},
},
}
data, err := yaml.Marshal(JobsFile{Jobs: jobs})
if err != nil {
t.Fatal(err)
}
text := string(data)
for _, unwanted := range []string{"last_run", "next_run", "last_state", "activity", "last_output", "stdout"} {
if strings.Contains(text, unwanted) {
t.Fatalf("jobs yaml should not contain %q:\n%s", unwanted, text)
}
}
}
-6
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@@ -1,6 +0,0 @@
package core
// Version is the application version shown in the GUI and used by build
// scripts in artifact names. It is a var rather than a const so release builds
// can override it with Go ldflags when CI tags a build.
var Version = "0.1.0"
-709
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@@ -1,709 +0,0 @@
package gui
import (
"fmt"
"strconv"
"strings"
"time"
"github.com/pysentry/pysentry/assets"
"github.com/pysentry/pysentry/src/core"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/app"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/dialog"
"fyne.io/fyne/v2/driver/desktop"
"fyne.io/fyne/v2/layout"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
const appID = "io.github.pysentry.desktop"
const allFolders = "All"
const noFolder = "No folder"
// The GUI package aliases core types to keep widget callbacks short. The actual
// durable model still lives in src/core, so GUI code does not define a second
// copy of the scheduler data.
type job = core.Job
type event = core.RunRecord
func Run() {
// A stable app ID lets Fyne persist desktop preferences consistently across
// launches and gives tray/window integration a predictable identity.
a := app.NewWithID(appID)
a.SetIcon(loadAppIcon())
w := a.NewWindow("PySentry " + core.Version)
configureSystemTray(a, w)
w.Resize(fyne.NewSize(1120, 720))
w.SetContent(newMainView(w))
w.ShowAndRun()
}
func loadAppIcon() fyne.Resource {
return assets.Icon()
}
func configureSystemTray(a fyne.App, w fyne.Window) {
desk, ok := a.(desktop.App)
if !ok {
// Not every Fyne driver exposes desktop tray features. Returning silently
// keeps the same binary usable on platforms or sessions without a tray.
return
}
menu := fyne.NewMenu("PySentry",
fyne.NewMenuItem("Show", func() {
w.Show()
w.RequestFocus()
}),
fyne.NewMenuItemSeparator(),
fyne.NewMenuItem("Quit", func() {
a.Quit()
}),
)
desk.SetSystemTrayMenu(menu)
w.SetCloseIntercept(func() {
// Closing hides the window instead of quitting because scheduler tools are
// expected to keep working in the background. The explicit Quit tray item
// remains the way to stop the process.
w.Hide()
})
}
func newMainView(w fyne.Window) fyne.CanvasObject {
store, jobs, err := core.OpenStore()
if err != nil {
return container.NewPadded(widget.NewLabel("Failed to load PySentry configuration: " + err.Error()))
}
events := collectActivity(jobs)
// The GUI keeps the loaded jobs slice in memory and persists changes after
// each edit/run. This keeps the first version responsive and easy to reason
// about; a database would be unnecessary overhead for one YAML file.
nextJobID := nextID(jobs)
selected := 0
selectedFolder := allFolders
schedulerPaused := false
filteredJobs := filteredJobIndexes(jobs, selectedFolder)
title := widget.NewLabelWithStyle(jobs[selected].Name, fyne.TextAlignLeading, fyne.TextStyle{Bold: true})
folder := widget.NewLabel(jobs[selected].Folder)
schedule := widget.NewLabel(jobs[selected].Schedule)
command := widget.NewLabel(jobs[selected].Command)
lastRun := widget.NewLabel(jobs[selected].LastRun)
nextRun := widget.NewLabel(jobs[selected].NextRun)
state := widget.NewLabel(jobs[selected].LastState)
schedulerState := widget.NewLabel("Scheduler running")
commandOutput := widget.NewTextGrid()
commandOutput.SetText(jobs[selected].Output)
commandOutputScroll := container.NewScroll(commandOutput)
// Command output can contain long lines and preserved whitespace. TextGrid is
// used instead of Label so stdout/stderr remains readable and does not vanish
// against the theme when it is placed inside a scroll container.
commandOutputScroll.SetMinSize(fyne.NewSize(520, 160))
history := newHistoryView(&events)
selectedLogs := append([]event(nil), jobs[selected].Logs...)
jobLogs := widget.NewList(
func() int {
return len(selectedLogs)
},
func() fyne.CanvasObject { return widget.NewLabel("log") },
func(id widget.ListItemID, item fyne.CanvasObject) {
item.(*widget.Label).SetText(eventText(selectedLogs[id]))
},
)
updateDetails := func(index int) {
if index < 0 || index >= len(jobs) {
// A folder filter can temporarily leave no selectable rows. Clearing
// the details panel avoids showing stale information for a hidden job.
title.SetText("No job selected")
folder.SetText("")
schedule.SetText("")
command.SetText("")
lastRun.SetText("")
nextRun.SetText("")
state.SetText("")
commandOutput.SetText("")
selectedLogs = nil
return
}
selected = index
current := jobs[selected]
title.SetText(current.Name)
folder.SetText(displayFolder(current.Folder))
schedule.SetText(current.Schedule)
command.SetText(current.Command)
lastRun.SetText(current.LastRun)
nextRun.SetText(current.NextRun)
state.SetText(current.LastState)
commandOutput.SetText(current.Output)
selectedLogs = append(selectedLogs[:0], current.Logs...)
}
refresh := func() {
// Several callbacks mutate jobs, filters, and event history. A single
// refresh closure keeps the different widgets synchronized after each
// mutation without introducing a heavier state-management layer.
filteredJobs = filteredJobIndexes(jobs, selectedFolder)
updateDetails(selected)
jobLogs.Refresh()
history.Refresh()
}
var scheduler *core.Scheduler
list := widget.NewList(
func() int { return len(filteredJobs) },
func() fyne.CanvasObject {
name := widget.NewLabelWithStyle("Job name", fyne.TextAlignLeading, fyne.TextStyle{Bold: true})
meta := widget.NewLabel("schedule")
status := widget.NewLabel("status")
return container.NewVBox(name, meta, status)
},
func(id widget.ListItemID, item fyne.CanvasObject) {
row := item.(*fyne.Container)
name := row.Objects[0].(*widget.Label)
meta := row.Objects[1].(*widget.Label)
status := row.Objects[2].(*widget.Label)
current := jobs[filteredJobs[id]]
name.SetText(current.Name)
// Keep each row compact: folder, schedule, and command are shown in one
// metadata line so the left pane stays useful even with many jobs.
meta.SetText(displayFolder(current.Folder) + " " + current.Schedule + " " + current.Command)
status.SetText(statusText(current))
},
)
list.OnSelected = func(id widget.ListItemID) {
if id < 0 || id >= len(filteredJobs) {
updateDetails(-1)
return
}
updateDetails(filteredJobs[id])
}
list.Select(selected)
folderSelect := widget.NewSelect(folderOptions(jobs), func(value string) {
if value == "" {
return
}
selectedFolder = value
filteredJobs = filteredJobIndexes(jobs, selectedFolder)
list.Refresh()
if len(filteredJobs) == 0 {
// The "No folder" filter is intentionally allowed to be empty. It is a
// real filter choice, not an error state, so the selection is cleared.
selected = -1
updateDetails(-1)
return
}
selected = filteredJobs[0]
list.Select(0)
refresh()
})
folderSelect.SetSelected(selectedFolder)
addButton := widget.NewButtonWithIcon("New job", theme.ContentAddIcon(), func() {
showJobDialog(w, "New job", job{Schedule: "@every 1m", Command: "echo PySentry job ran", Enabled: true, LastRun: "Never", NextRun: "After save", LastState: "Ready"}, func(saved job) {
saved.ID = nextJobID
nextJobID++
jobs = append(jobs, saved)
selected = len(jobs) - 1
created := newEvent(saved.ID, saved.Name, "Created", "Job was added")
// UI events are kept in memory for the current session. They explain
// user actions in History, while command output remains in log files.
jobs[selected].Logs = append([]event{created}, jobs[selected].Logs...)
events = append([]event{created}, events...)
_ = store.SaveJobs(jobs)
folderSelect.Options = folderOptions(jobs)
folderSelect.Refresh()
targetFolder := filterValue(saved.Folder)
if selectedFolder != allFolders && selectedFolder != targetFolder {
selectedFolder = targetFolder
folderSelect.SetSelected(targetFolder)
}
filteredJobs = filteredJobIndexes(jobs, selectedFolder)
list.Refresh()
list.Select(displayIndex(filteredJobs, selected))
refresh()
})
})
editButton := widget.NewButtonWithIcon("Edit", theme.DocumentCreateIcon(), func() {
if selected < 0 || selected >= len(jobs) {
return
}
showJobDialog(w, "Edit job", jobs[selected], func(saved job) {
saved.ID = jobs[selected].ID
saved.Logs = jobs[selected].Logs
saved.Output = jobs[selected].Output
jobs[selected] = saved
updated := newEvent(saved.ID, saved.Name, "Updated", "Job settings changed")
jobs[selected].Logs = append([]event{updated}, jobs[selected].Logs...)
events = append([]event{updated}, events...)
if scheduler != nil {
scheduler.RefreshSchedule(selected)
}
_ = store.SaveJobs(jobs)
folderSelect.Options = folderOptions(jobs)
folderSelect.Refresh()
list.Refresh()
refresh()
})
})
runButton := widget.NewButtonWithIcon("Run now", theme.MediaPlayIcon(), func() {
if selected < 0 || selected >= len(jobs) {
return
}
if schedulerPaused {
// The global pause is treated as an emergency stop for all execution,
// including manual "Run now", so the user has one reliable switch.
dialog.ShowInformation("Scheduler paused", "Global pause is active. Resume the scheduler before running jobs.", w)
return
}
if !scheduler.RunNow(selected) {
return
}
list.Refresh()
refresh()
})
stopAllButton := widget.NewButtonWithIcon("Pause all", theme.MediaStopIcon(), nil)
stopAllButton.OnTapped = func() {
schedulerPaused = !schedulerPaused
if schedulerPaused {
schedulerState.SetText("Scheduler paused")
stopAllButton.SetText("Resume all")
stopAllButton.SetIcon(theme.MediaPlayIcon())
for index := range jobs {
if jobs[index].Enabled {
jobs[index].NextRun = "Scheduler paused"
}
}
if scheduler != nil {
scheduler.SetPaused(true)
}
events = append([]event{newEvent(0, "Scheduler", "Paused", "All job execution paused")}, events...)
} else {
schedulerState.SetText("Scheduler running")
stopAllButton.SetText("Pause all")
stopAllButton.SetIcon(theme.MediaStopIcon())
for index := range jobs {
if jobs[index].Enabled && jobs[index].NextRun == "Scheduler paused" {
// The scheduler will calculate the exact next run when it is
// resumed; this interim text prevents a stale paused timestamp.
jobs[index].NextRun = "Waiting for scheduler"
}
}
if scheduler != nil {
scheduler.SetPaused(false)
}
events = append([]event{newEvent(0, "Scheduler", "Resumed", "All job execution resumed")}, events...)
}
list.Refresh()
refresh()
}
pauseButton := widget.NewButtonWithIcon("Pause", theme.MediaPauseIcon(), func() {
if selected < 0 || selected >= len(jobs) {
return
}
current := &jobs[selected]
current.Enabled = !current.Enabled
if current.Enabled {
current.LastState = "Ready"
current.NextRun = "Waiting for scheduler"
resumed := newEvent(current.ID, current.Name, "Resumed", "Job was enabled")
current.Logs = append([]event{resumed}, current.Logs...)
events = append([]event{resumed}, events...)
if scheduler != nil {
scheduler.RefreshSchedule(selected)
}
} else {
current.LastState = "Paused"
current.NextRun = "Paused"
paused := newEvent(current.ID, current.Name, "Paused", "Job was disabled")
current.Logs = append([]event{paused}, current.Logs...)
events = append([]event{paused}, events...)
if scheduler != nil {
scheduler.RefreshSchedule(selected)
}
}
_ = store.SaveJobs(jobs)
list.Refresh()
refresh()
})
deleteButton := widget.NewButtonWithIcon("Delete", theme.DeleteIcon(), func() {
if selected < 0 || selected >= len(jobs) {
return
}
deleted := jobs[selected]
// Deletion is confirmed because jobs can represent real system actions.
// There is no undo yet, so accidental removal should require one more click.
dialog.ShowConfirm("Delete job", fmt.Sprintf("Delete %q?", deleted.Name), func(confirm bool) {
if !confirm {
return
}
jobs = append(jobs[:selected], jobs[selected+1:]...)
folderSelect.Options = folderOptions(jobs)
folderSelect.Refresh()
filteredJobs = filteredJobIndexes(jobs, selectedFolder)
if len(filteredJobs) == 0 && selectedFolder != allFolders {
selectedFolder = allFolders
folderSelect.SetSelected(allFolders)
filteredJobs = filteredJobIndexes(jobs, selectedFolder)
}
if len(filteredJobs) == 0 {
selected = -1
} else {
selected = filteredJobs[0]
}
events = append([]event{newEvent(deleted.ID, deleted.Name, "Deleted", "Job was removed")}, events...)
_ = store.SaveJobs(jobs)
list.Refresh()
if selected >= 0 {
list.Select(displayIndex(filteredJobs, selected))
}
refresh()
}, w)
})
toolbar := container.NewHBox(addButton, editButton, runButton, pauseButton, deleteButton, layout.NewSpacer())
globalControls := container.NewHBox(stopAllButton, schedulerState, layout.NewSpacer())
sidebarHeader := container.NewVBox(globalControls, widget.NewSeparator(), widget.NewLabelWithStyle("Folder", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}), folderSelect, toolbar)
sidebar := container.NewBorder(sidebarHeader, nil, nil, nil, list)
details := container.NewVBox(
title,
widget.NewSeparator(),
detailRow("Folder", folder),
detailRow("Schedule", schedule),
detailRow("Command", command),
detailRow("Last run", lastRun),
detailRow("Next run", nextRun),
detailRow("State", state),
widget.NewSeparator(),
widget.NewLabelWithStyle("Command output", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}),
commandOutputScroll,
widget.NewSeparator(),
widget.NewLabelWithStyle("Selected job activity", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}),
jobLogs,
)
scheduler = core.NewScheduler(store, &jobs, func(record core.RunRecord) {
// Scheduled runs happen on the scheduler goroutine. The callback updates
// the shared in-memory event list so History reflects background activity.
events = append([]event{record}, events...)
refresh()
})
scheduler.Start()
tabs := container.NewAppTabs(
container.NewTabItemWithIcon("Jobs", theme.ListIcon(), container.NewHSplit(sidebar, container.NewPadded(details))),
container.NewTabItemWithIcon("History", theme.HistoryIcon(), history),
container.NewTabItemWithIcon("Settings", theme.SettingsIcon(), settingsView(w, store, &jobs)),
)
tabs.SetTabLocation(container.TabLocationTop)
return tabs
}
func statusText(j job) string {
if !j.Enabled {
return "Paused"
}
return j.LastState
}
func newEvent(jobID int, jobName string, state string, detail string) event {
// UI events use a short time because they are session-local activity markers.
// Command runs use full timestamps from core.RunJob and have log files.
return event{
Time: time.Now().Format("15:04:05"),
JobID: jobID,
JobName: jobName,
Trigger: "UI",
State: state,
Detail: detail,
}
}
func eventText(e event) string {
trigger := e.Trigger
if trigger == "" {
trigger = "Unknown"
}
if e.LogFile != "" {
return fmt.Sprintf("%s %s %s %s %s %s", e.Time, trigger, e.JobName, e.State, e.Detail, e.LogFile)
}
return fmt.Sprintf("%s %s %s %s %s", e.Time, trigger, e.JobName, e.State, e.Detail)
}
func collectActivity(jobs []job) []event {
var events []event
for _, current := range jobs {
// At startup this is usually empty because jobs.yaml does not persist
// runtime logs. The function still centralizes the merge for future
// history loading from log metadata.
events = append(events, current.Logs...)
}
return events
}
func nextID(jobs []job) int {
next := 1
for _, current := range jobs {
if current.ID >= next {
next = current.ID + 1
}
}
return next
}
func detailRow(label string, value fyne.CanvasObject) fyne.CanvasObject {
caption := widget.NewLabelWithStyle(label, fyne.TextAlignLeading, fyne.TextStyle{Bold: true})
caption.Wrapping = fyne.TextTruncate
return container.NewGridWithColumns(2, caption, value)
}
func filteredJobIndexes(jobs []job, folder string) []int {
indexes := make([]int, 0, len(jobs))
for index, current := range jobs {
if folder == allFolders || filterValue(current.Folder) == folder {
indexes = append(indexes, index)
}
}
return indexes
}
func folderOptions(jobs []job) []string {
// "All" and "No folder" are always present so the filter UI is stable even
// before the user creates folders.
options := []string{allFolders, noFolder}
seen := map[string]bool{allFolders: true, noFolder: true}
for _, current := range jobs {
folder := strings.TrimSpace(current.Folder)
if folder == "" || seen[folder] {
continue
}
seen[folder] = true
options = append(options, folder)
}
return options
}
func filterValue(folder string) string {
if strings.TrimSpace(folder) == "" {
return noFolder
}
return strings.TrimSpace(folder)
}
func displayFolder(folder string) string {
if strings.TrimSpace(folder) == "" {
return "(" + noFolder + ")"
}
return strings.TrimSpace(folder)
}
func displayIndex(indexes []int, jobIndex int) int {
for display, index := range indexes {
if index == jobIndex {
return display
}
}
return 0
}
func showJobDialog(w fyne.Window, title string, current job, onSave func(job)) {
name := widget.NewEntry()
name.SetPlaceHolder("Nightly backup")
name.SetText(current.Name)
folder := widget.NewEntry()
folder.SetPlaceHolder("Maintenance")
folder.SetText(current.Folder)
schedule := widget.NewEntry()
schedule.SetPlaceHolder("@every 1m")
schedule.SetText(current.Schedule)
command := widget.NewEntry()
command.SetPlaceHolder("echo PySentry job ran")
command.SetText(current.Command)
enabled := widget.NewCheck("Enabled", nil)
enabled.SetChecked(current.Enabled)
form := dialog.NewForm(
title,
"Save",
"Cancel",
[]*widget.FormItem{
widget.NewFormItem("Name", name),
widget.NewFormItem("Folder", folder),
widget.NewFormItem("Schedule", schedule),
widget.NewFormItem("Command", command),
widget.NewFormItem("", enabled),
},
func(saved bool) {
if !saved {
return
}
if strings.TrimSpace(name.Text) == "" || strings.TrimSpace(schedule.Text) == "" || strings.TrimSpace(command.Text) == "" {
// These three fields are the minimum executable job definition.
// Folder is optional because ungrouped jobs are a supported workflow.
dialog.ShowError(fmt.Errorf("name, schedule, and command are required"), w)
return
}
current.Name = strings.TrimSpace(name.Text)
current.Folder = strings.TrimSpace(folder.Text)
current.Schedule = strings.TrimSpace(schedule.Text)
current.Command = strings.TrimSpace(command.Text)
current.Enabled = enabled.Checked
if current.LastRun == "" {
current.LastRun = "Never"
}
if current.Enabled {
current.NextRun = "Waiting for scheduler"
if current.LastState == "" || current.LastState == "Paused" {
current.LastState = "Ready"
}
} else {
current.NextRun = "Paused"
current.LastState = "Paused"
}
onSave(current)
},
w,
)
form.Resize(fyne.NewSize(560, 280))
form.Show()
}
func newHistoryView(events *[]event) *fyne.Container {
list := widget.NewList(
func() int { return len(*events) },
func() fyne.CanvasObject { return widget.NewLabel("event") },
func(id widget.ListItemID, item fyne.CanvasObject) {
item.(*widget.Label).SetText(eventText((*events)[id]))
},
)
return container.NewPadded(list)
}
func settingsView(w fyne.Window, store *core.Store, jobs *[]job) fyne.CanvasObject {
startOnLogin := widget.NewCheck("Start PySentry when I sign in", nil)
startOnLogin.SetChecked(store.Config.StartOnLogin)
autostartStatus := widget.NewLabel("")
refreshAutostartStatus := func() {
ok, message := core.AutostartStatus(startOnLogin.Checked, store.Paths.ExecutablePath)
if ok {
autostartStatus.SetText("OK: " + message)
return
}
autostartStatus.SetText("Problem: " + message)
}
startOnLogin.OnChanged = func(bool) {
refreshAutostartStatus()
}
refreshAutostartStatus()
minimizeToTray := widget.NewCheck("Keep running in the system tray", nil)
minimizeToTray.SetChecked(store.Config.KeepRunningInTray)
notifications := widget.NewCheck("Show desktop notifications for failed jobs", nil)
notifications.SetChecked(store.Config.NotifyOnFailure)
jobsDir := widget.NewEntry()
jobsDir.SetText(store.Config.JobsDir)
jobsDirBrowse := widget.NewButtonWithIcon("Browse", theme.FolderOpenIcon(), func() {
chooseFolder(w, jobsDir)
})
logsDir := widget.NewEntry()
logsDir.SetText(store.Config.LogsDir)
logsDirBrowse := widget.NewButtonWithIcon("Browse", theme.FolderOpenIcon(), func() {
chooseFolder(w, logsDir)
})
maxLogFiles := widget.NewEntry()
maxLogFiles.SetText(strconv.Itoa(store.Config.MaxLogFiles))
maxLogAgeDays := widget.NewEntry()
maxLogAgeDays.SetText(strconv.Itoa(store.Config.MaxLogAgeDays))
settingsStatus := widget.NewLabel("")
saveSettings := widget.NewButtonWithIcon("Save settings", theme.DocumentSaveIcon(), func() {
files, err := strconv.Atoi(strings.TrimSpace(maxLogFiles.Text))
if err != nil || files <= 0 {
settingsStatus.SetText("Max log files must be a positive number")
return
}
days, err := strconv.Atoi(strings.TrimSpace(maxLogAgeDays.Text))
if err != nil || days <= 0 {
settingsStatus.SetText("Max log age days must be a positive number")
return
}
store.Config.LogsDir = strings.TrimSpace(logsDir.Text)
if strings.TrimSpace(jobsDir.Text) == "" {
settingsStatus.SetText("Jobs directory is required")
return
}
if strings.TrimSpace(logsDir.Text) == "" {
settingsStatus.SetText("Logs directory is required")
return
}
store.Config.JobsDir = strings.TrimSpace(jobsDir.Text)
store.Config.MaxLogFiles = files
store.Config.MaxLogAgeDays = days
store.Config.StartOnLogin = startOnLogin.Checked
store.Config.KeepRunningInTray = minimizeToTray.Checked
store.Config.NotifyOnFailure = notifications.Checked
if err := store.SaveConfig(); err != nil {
settingsStatus.SetText("Save failed: " + err.Error())
return
}
if err := core.SetAutostart(store.Config.StartOnLogin, store.Paths.ExecutablePath); err != nil {
refreshAutostartStatus()
settingsStatus.SetText("Saved, autostart failed: " + err.Error())
return
}
refreshAutostartStatus()
// When the jobs directory changes, save the currently loaded jobs to the
// newly resolved path immediately. That makes the setting visible on disk
// without requiring a restart or a separate migration command.
if err := store.SaveJobs(*jobs); err != nil {
settingsStatus.SetText("Jobs save failed: " + err.Error())
return
}
// Cleanup runs on settings save so a user who tightens retention limits
// sees the new policy take effect right away.
if err := core.CleanupLogs(store.Paths.LogsDir, store.Config.MaxLogFiles, store.Config.MaxLogAgeDays); err != nil {
settingsStatus.SetText("Saved, cleanup failed: " + err.Error())
return
}
settingsStatus.SetText("Saved")
})
return container.NewPadded(container.NewVBox(
widget.NewLabelWithStyle("Application", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}),
detailRow("Version", widget.NewLabel(core.Version)),
detailRow("Start on login", container.NewBorder(nil, nil, nil, autostartStatus, startOnLogin)),
minimizeToTray,
notifications,
widget.NewSeparator(),
widget.NewLabelWithStyle("Storage", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}),
detailRow("Config YAML", widget.NewLabel(store.Paths.ConfigPath)),
detailRow("Jobs directory", container.NewBorder(nil, nil, nil, jobsDirBrowse, jobsDir)),
detailRow("Logs directory", container.NewBorder(nil, nil, nil, logsDirBrowse, logsDir)),
detailRow("Max log files", maxLogFiles),
detailRow("Max log age days", maxLogAgeDays),
saveSettings,
settingsStatus,
widget.NewSeparator(),
widget.NewLabelWithStyle("Scheduler", fyne.TextAlignLeading, fyne.TextStyle{Bold: true}),
widget.NewLabel("Current core supports @every schedules and standard 5-field cron expressions."),
))
}
func chooseFolder(w fyne.Window, target *widget.Entry) {
folderDialog := dialog.NewFolderOpen(func(uri fyne.ListableURI, err error) {
if err != nil || uri == nil {
return
}
target.SetText(uri.Path())
}, w)
// The default folder picker can be cramped on Windows. A larger size makes
// long paths readable and avoids forcing the user to resize it every time.
folderDialog.Resize(fyne.NewSize(900, 640))
folderDialog.Show()
}