# GoSentry Architecture This document shows the current component interaction model. GoSentry is a single desktop process: the GUI, application service, scheduler, storage, and command runner live in one application. They communicate through typed events and well-defined interfaces rather than shared mutable state. ## Package Map ``` cmd/gosentry entry point — starts the UI src/ domain/ pure value types: Job, Config, RunRecord, Schedule, JobRuntime app/ Service — sole owner of job/runtime state; emits typed Events scheduler/ pure timing loop; calls app.Service.RunDue on every tick runner/ shell command execution + log file writing + cleanup storage/ JSON persistence (gosentry.json, jobs.json) platform/ autostart/ Manager interface + Windows (shortcut) and Linux (XDG) impls desktop/ desktop entry + icon under XDG data home (Linux only) filemanager/ open a folder in the desktop file manager winproc/ hidden-window startup flags (Windows only) ui/ Fyne windows, tabs, and dialogs; reads service via Events ``` ## Component Diagram ```mermaid flowchart LR user["Desktop user"] ui["src/ui - Fyne windows, tabs, dialogs"] svc["src/app Service - sole owner of job + runtime state"] store["src/storage Store - JSON config and jobs"] sched["src/scheduler Scheduler - pure timing loop"] runner["src/runner - shell command execution"] autostart["src/platform/autostart Manager - Windows shortcut / Linux XDG"] config["gosentry.json - application settings"] jobs["jobs.json - job definitions"] logs["logs_dir - per-run command output logs"] shell["Platform shell - cmd.exe /C or sh -c"] user -->|"edits jobs, settings, runs commands"| ui ui -->|"CreateJob, UpdateJob, DeleteJob, RunNow, UpdateSettings, AutostartStatus, …"| svc svc -->|"SaveJobs, SaveConfig, LoadJobs, LoadConfig"| store store -->|"read/write"| config store -->|"read/write"| jobs svc -->|"Start(RunDue)"| sched sched -->|"RunDue(now)"| svc svc -->|"RunJob"| runner runner -->|"execute command"| shell runner -->|"write stdout/stderr log"| logs runner -->|"RunRecord"| svc svc -->|"emit JobChanged / RunRecorded / JobsLoaded / ErrorOccurred"| ui ui -->|"display jobs, history, status"| user svc -->|"Set / Status via Manager"| autostart ``` ## Platform layer GoSentry ships one binary per target OS. Platform-specific code is not a workaround for missing cross-platform support — it **is** the cross-platform strategy: shared interfaces and call sites, with OS-specific implementations selected at **compile time** (`*_windows.go`, `//go:build linux`, and similar). Runtime `runtime.GOOS` checks appear only for small UI details (see below), not for autostart, file-manager integration, or command invocation. Callers (`app.Service`, `ui`, `runner`) depend on the shared API; they do not branch on the operating system. | Package / file | Windows | Linux | Other (`!windows && !linux`) | | --- | --- | --- | --- | | `platform/autostart` | Startup-folder `.lnk` shortcut | XDG `~/.config/autostart/gosentry.desktop` | Stub — `Set` returns an error when enabled | | `platform/desktop` | no-op | Installs `.desktop` + icon under XDG data home | no-op | | `platform/filemanager` | `explorer` | `xdg-open` | Unsupported — `Open` returns an error | | `platform/winproc` | `CREATE_NO_WINDOW` / `HideWindow` on child processes | no-op | no-op | | `runner/invocation_*` | `cmd.exe /S /C` with Windows-safe quoting | `sh -c` | `sh -c` (same as Linux) | **Why separate implementations are required** - **Autostart** — each OS defines its own login startup mechanism (shortcut, XDG Autostart, LaunchAgents on macOS). There is no portable API in Go, Fyne, or the standard library; a third-party helper would still wrap the same per-OS code behind an interface. - **Opening a folder** — the desktop shell exposes no shared “reveal in file manager” call; each platform invokes its registered handler (`explorer`, `xdg-open`, `open` on macOS). - **Command shell** — users expect OS-native semantics (`cmd.exe` batch files, `%VAR%`, and path rules on Windows; POSIX `sh` on Linux). A single shell for all platforms would break commands on one side or the other. - **Hidden console window** — launching a child process from a GUI app can flash a console on Windows only; Linux and macOS do not need equivalent flags. **Deliberate platform choices (not OS API limits)** - **Window and tray icons** — Fyne accepts icons on every platform, but Windows renders the notification area and titlebar from multi-size `.ico` resources (embedded via `packaging/windows/gosentry.rc`), while Linux StatusNotifier trays scale better from a larger PNG. `ui/run.go` and `ui/tray.go` branch on `runtime.GOOS` for asset selection only. - **Sample job commands** in `storage/store.go` — demo `echo` lines differ only because shell quoting rules differ; real jobs are user-authored per platform. **Adding new platform code** - Put OS integration in `src/platform//` with a small shared API, or use `*_GOOS.go` files in the owning package when the surface is a single function (as in `runner/invocation_*`). - Do not scatter `runtime.GOOS` through `app.Service` or UI business logic. - Unsupported platforms get an explicit stub (return an error or no-op) rather than silently doing nothing — see `autostart_other.go` and `filemanager_other.go`. macOS autostart and file-manager handlers are not implemented yet; see [ROADMAP.md](ROADMAP.md) for blocked or deferred cross-platform work (for example window-maximized detection, which would need per-OS native calls). ## Main Flows 1. Startup: `cmd/gosentry` calls `ui.Run`, which creates an `app.Service`, opens the store, loads `gosentry.json` and `jobs.json`, subscribes the UI to service events, builds the main window, and calls `Service.Start` to begin the scheduler loop. On every launch the service seeds per-job run-time statistics from existing log files so the details panel reflects accumulated history immediately (see §Statistics below). 2. Editing settings or jobs: The UI calls mutating methods on `app.Service` (e.g. `CreateJob`, `UpdateJob`, `UpdateSettings`). The Service validates the request, updates its in-memory state, persists through `storage.Store`, and emits a typed `Event`. The UI's observer receives the event and refreshes the relevant widget on the main thread via `fyne.Do`. `UpdateSettings` has one extra step: when the configured jobs file changes and a file already exists at the new path, that file is authoritative. The Service loads it, calls `adoptJobsLocked` to rebuild the jobs slice, runtime map, schedule cache, next-run times, and log-seeded statistics around it, and emits `JobsLoaded` plus a broad `JobChanged`. A path with no file behind it receives the current jobs instead. Adoption drops all runtime state, so it is refused while a job is running. 3. Scheduled run: `scheduler.Scheduler` fires a tick every second. On each tick it calls `Service.RunDue(now)`. The Service checks which enabled, non-paused jobs are due, marks each as running, and launches `runner.RunJob` in a goroutine. 4. Manual run: `Run now` in the UI calls `Service.RunNow`. The Service checks that the job exists, is not already running, and (in sequential mode) that no other job is running, then executes `runner.RunJob` with the `Manual` trigger. Manual runs are allowed even while the scheduler is globally paused. 5. Command execution: `runner.RunJob` builds the platform-specific invocation, executes the command through the platform shell under the caller-supplied timeout, captures stdout and stderr, writes one timestamped `.log` file, and returns a `domain.RunRecord` containing `DurationMS` (wall-clock milliseconds from start to finish; for `StartOnly` fire-and-forget jobs it measures launch latency — the time to spawn the process — since there is no exit to wait for). 6. History update: When a run goroutine completes, `Service` updates the job's runtime (including the statistics aggregate), saves JSON, triggers log cleanup, and emits `RunRecorded`. The UI observer appends the record to the History tab. History rows exist only for the current process session; restarting the app clears the table (aggregate stats in the details panel are still seeded from log files). 7. Autostart: `UpdateSettings` in the Service calls `autostart.Manager.Set`. The Manager interface has two implementations: Windows writes a `.lnk` shortcut to the user Startup folder; Linux writes an XDG Autostart `.desktop` file. When `KeepRunningInTray` is enabled the entry passes `--start-in-tray`; when it is off the entry launches the executable without that flag so the main window opens after sign-in. 8. Error surfacing: Background errors (failed JSON saves, cleanup errors) are emitted as `ErrorOccurred` events and displayed in the UI status area, rather than being silently discarded. ## Key Domain Concepts ### Per-job overlap policy `domain.Job` carries an `OverlapPolicy` field (`json:"overlap_policy,omitempty"`). When non-empty it overrides the global `Config.OverlapPolicy` for that job alone. Empty means inherit the global default. `app.Service.RunDue` resolves the effective policy per job: it uses `job.OverlapPolicy` when set, otherwise falls back to `store.Config.OverlapPolicy`. `normalizeJob` in `app/operations.go` leaves the field empty on new jobs so the inherit semantics are preserved. Under the `"queue"` policy, each occurrence that fires while a run is still in flight increments `JobRuntime.PendingRuns`. When the current run finishes, `executeRun` drains the counter by starting one deferred run per completion until `PendingRuns` reaches zero. ### Per-job command timeout `domain.Job` carries a `TimeoutSeconds *int` field (`json:"timeout_seconds,omitempty"`), following the same inherit pattern as the overlap policy. It is a **pointer** because the setting has three states that must stay distinguishable on disk: | `Job.TimeoutSeconds` | jobs.json | Meaning | | --- | --- | --- | | `nil` | field absent | inherit `Config.DefaultTimeoutSeconds` | | `0` | `"timeout_seconds": 0` | no timeout, does **not** inherit | | `> 0` | `"timeout_seconds": 45` | per-job limit in seconds | The global `Config.DefaultTimeoutSeconds` (default **0**, i.e. no timeout) is written unconditionally — no `omitempty` — for the same reason: `0` there is a deliberate choice, not a missing value, and `storage.loadOrCreateConfig` must not normalize it away. `app.Service.effectiveTimeout` resolves the effective duration under `mu` and `startRunLocked` snapshots it into `runEnv.timeout`. `runner.RunJob(ctx, job, trigger, logsDir, timeout)` takes the resolved duration as an argument, so the runner stays ignorant of the global config: a positive duration applies the timeout via `context.WithTimeout` and reports `Timed out after ` on expiry; a non-positive duration runs without a deadline, bounded only by `ctx` (app shutdown). `StartOnly` jobs run on the untimed context and so measure launch latency only, unaffected by the run timeout. ### Run-time statistics `domain.JobRuntime` holds a rolling aggregate updated after each run: | Field | Meaning | |-------|---------| | `RunCount` | total runs recorded | | `FailCount` | runs that exited non-zero | | `LastDurationMS` | wall-clock time of the most recent run (launch latency for `StartOnly`) | | `AvgDurationMS` | mean over all runs with a recorded duration | | `MaxDurationMS` | longest recorded run | `runner.RunJob` measures the wall-clock start→finish and sets `DurationMS` on the returned `RunRecord`. `runner/logfile.go` writes a `duration` line into the log file header alongside the existing `state` line. On startup, `runner.SeedStats` scans log files (matched primarily by the `job_id` header, with a sanitized-name filename fallback for legacy logs, bounded by `Config.MaxLogFiles`) and folds the parsed `state`/`duration` headers into a `runner.SeededStats` map. `NewService` applies those seeds to the runtime map before the first scheduler tick, so the details panel shows accumulated run history immediately after a restart. Older log files that pre-date the `duration` header are tolerated: the run is counted but the timing is skipped. `JobRuntime.Logs` (per-run `RunRecord` entries shown in the History tab) is **session-only**: it is not written to `jobs.json` and is not rebuilt from `.log` files on startup. Log files on disk feed aggregate counters via `SeedStats` only. See [STANDARDS.md](STANDARDS.md). ### Persisted global pause `domain.Config` carries a `Paused bool` field (`json:"paused,omitempty"`). `app.Service.SetGlobalPause` writes the new value into `store.Config` and calls `SaveConfig`, so the paused state survives a restart. `NewService` initialises `s.paused` from `store.Config.Paused` and applies the paused next-run text to all runtimes before the first tick, ensuring the UI shows the correct state from the moment the window opens. ### `jobs_view.go` file structure The size guideline for a file in this project is ~250 lines. `src/ui/jobs_view.go` is split across three files along these seams; the view file itself has grown back over the guideline since — see the split item in [ROADMAP.md](ROADMAP.md), which tracks every file currently over it: | File | Contents | |------|----------| | `jobs_view.go` | `newJobsView` — list, toolbar, button wiring, and layout | | `jobs_view_details.go` | `detailsPanel` struct — widget creation, `update`, `clear`, `container` | | `jobs_view_helpers.go` | Pure helpers — `filteredJobIndexes`, `folderOptions`, `filterValue`, `indexOfID`, `lastJobLogs`, `nextJobListView`, `viewToggleText` | ### `settings_view.go` file structure `src/ui/settings_view.go` is split across three files the same way, once its own size passed the guideline: | File | Contents | |------|----------| | `settings_view.go` | `settingsView` — field construction, save, load, validate; the Theme label translation helpers | | `settings_view_layout.go` | `newSettingsLayout`, `settingsSection`, `settingsRow` — the two-column arrangement and the button row | | `settings_view_helpers.go` | Pure helpers — `fyneVersion`, `mustParseURL`, `settingsFolderPath`, `openFolder`, `chooseFile`/`chooseJSONFile`, `chooseFolder` (`chooseFile` also backs `job_dialog.go`'s command browser) |