Files
gosentry/src/storage/paths.go
T
mixeme 8df248a1b2 P1.3: rename storage files to gosentry.json / jobs.json
- ConfigFileName → "gosentry.json", JobsFileName → "jobs.json"
- Remove exported LegacyConfigFileName ("pysentry.yaml")
- Add unexported legacyYAMLConfigFileName / legacyYAMLJobsFileName for
  the upcoming one-time YAML import (P1.4)
- Update store.go fallback path and comments to describe YAML→JSON
  migration rather than the old PySentry→GoSentry rename
- Align store_test.go references and test comments

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-22 21:33:02 +03:00

56 lines
1.8 KiB
Go

package storage
import (
"os"
"path/filepath"
)
const (
// The config file stays beside the executable so the portable build behaves
// predictably: moving the program folder moves its settings with it.
ConfigFileName = "gosentry.json"
// Jobs are kept in a separate JSON file because the user can choose a
// different jobs directory, while application settings remain local to the
// installed/copied program.
JobsFileName = "jobs.json"
// Legacy YAML file names used by builds before the JSON migration. These are
// read once on first start (P1.4) and then replaced by the JSON equivalents.
legacyYAMLConfigFileName = "gosentry.yaml"
legacyYAMLJobsFileName = "jobs.yaml"
)
// Paths contains both the physical program location and the resolved runtime
// storage locations. Keeping resolved paths in one struct prevents the GUI and
// scheduler from interpreting relative directories differently.
type Paths struct {
ExecutablePath string
AppDir string
ConfigPath string
JobsDir string
JobsPath string
LogsDir string
DesktopIcon string
}
func ResolvePaths() (Paths, error) {
// os.Executable is used instead of the current working directory because GUI
// apps are often launched from Explorer, a tray shortcut, or a desktop file.
// In those cases the working directory can be surprising, but the executable
// path is stable and matches the "portable app folder" storage model.
executable, err := os.Executable()
if err != nil {
return Paths{}, err
}
appDir := filepath.Dir(executable)
configPath := filepath.Join(appDir, ConfigFileName)
return Paths{
ExecutablePath: executable,
AppDir: appDir,
ConfigPath: configPath,
JobsDir: appDir,
JobsPath: filepath.Join(appDir, JobsFileName),
}, nil
}