Files
gosentry/src/ui/jobs_view.go
T
mix 18da021526 chore: land the remaining low-severity items from the whole-project review
Phase 11 of PROJECT_REVIEW_PLAN.md: the themed cleanup pass over every
low-severity finding still open (2.2-2.3, 3.4-3.6, 4.3-4.7, 6.4-6.7,
7.1-7.3, 8.2-8.3, 9.1-9.4, and the under-documented decisions in §10/§11).

Behavioral fixes:
- Reassign duplicate job IDs in a hand-edited jobs.json instead of letting
  two jobs share one runtime, schedule entry, and SeedStats bucket.
- Disambiguate run-log file names that collide within the same second.
- Compute AvgDurationMS as DurationSumMS/TimedRunCount instead of an
  incremental integer mean, so it always matches the seeded-from-logs
  average instead of drifting from truncation error.
- Clean absolute paths in ResolveConfiguredPath so two spellings of the
  same jobs file do not trigger a spurious adoption.
- Report InstallDesktopIcon failures through ErrorOccurred instead of
  discarding them silently.
- Move settingsView's blocking AutostartStatus (PowerShell on Windows) off
  the UI thread.
- Give notify-timing.tsv its own extension so CleanupLogs no longer
  manages it as a run log.
- Replace the settingsView Save handler's second copy of validateConfig's
  rules with a bare parse, letting the Service's own error surface.

Cleanups:
- Delete collectActivity, the dead yaml tags on RunRecord, and the
  logArguments/LogArguments alias.
- Fold the two systemTrayRegistered/mainWindowHidden globals into one
  trayState instance Run owns and threads through Settings and the
  single-instance reveal path.
- Fix stale comments/docs: the frozen window-size restore claim, a
  reference to a renamed recordRun, README's "Pause all" and notification
  wording, the PowerShell quoting note for TESTS.md's coverage command,
  and scripts/test.bat's UTF-8 checkmarks under a non-UTF-8 code page.
- Document the single-instance fallback's consequence and the
  unauthenticated instance-channel port in STANDARDS.md; record the
  config-shim retirement plan in ROADMAP.md.

3.5, 7.3, and 9.4 turned out to already be fixed by earlier phases; no
change needed for those three.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-07 03:35:10 +03:00

207 lines
8.2 KiB
Go

package ui
import (
"gitea.mixdep.ru/mix/gosentry/src/app"
"gitea.mixdep.ru/mix/gosentry/src/domain"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/dialog"
"fyne.io/fyne/v2/layout"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
const allFolders = "All"
const noFolder = "No folder"
// maxJobActivityRows caps the "Selected job activity" panel to the most recent
// entries. The full per-job history (up to maxJobLogs) remains in the History
// view; this panel is a quick at-a-glance summary anchored below the output.
const maxJobActivityRows = 3
// jobsView owns the Jobs tab: the widgets, the view-only preferences they draw
// (list mode and the scheduler pause label), and the jobsViewState the widgets
// read. It replaces a single constructor whose dozen closures shared seven
// mutable locals — the state each handler touches is now named on the struct
// rather than captured, and the invariants that used to be maintained by hand in
// five places live on jobsViewState.
type jobsView struct {
w fyne.Window
svc *app.Service
state *jobsViewState
dp *detailsPanel
list *widget.List
folderSelect *widget.Select
viewButton *widget.Button
stopAllButton *widget.Button
schedulerState *widget.Label
// listView and paused mirror Service-owned config so the widgets can be
// relabelled without a round trip. Both are re-read from the Service on every
// refresh; neither is a source of truth.
listView domain.JobListView
paused bool
}
// newJobsView builds the Jobs tab: list sidebar, details panel, and toolbar.
// It returns the assembled panel and a refresh function the caller invokes
// whenever the service state may have changed (e.g., from the event subscriber
// in mainwindow.go). The refresh function re-reads the service snapshot and
// redraws all widgets in the jobs view; it does NOT touch history or settings.
func newJobsView(w fyne.Window, svc *app.Service) (fyne.CanvasObject, func()) {
config := svc.Config()
v := &jobsView{
w: w,
svc: svc,
state: newJobsViewState(svc),
listView: config.JobListView,
paused: config.Paused,
}
v.dp = newDetailsPanel(job{}, &domain.JobRuntime{}, config.OverlapPolicy, config.DefaultTimeoutSeconds)
v.updateDetails()
// Build order follows what refresh() touches: the folder select fires its
// OnChanged from SetSelected below, which refreshes, so every widget that
// refresh() reaches has to exist by then.
v.list = v.newList()
v.viewButton = v.newViewToggle()
globalControls := v.newGlobalControls()
v.folderSelect = v.newFolderSelect()
v.folderSelect.SetSelected(v.state.folder)
v.syncListSelection()
return v.assemble(globalControls), v.refresh
}
// refresh re-reads the Service and redraws the whole view. It is the single
// entry point for "something changed": the toolbar handlers call it after a
// successful operation, and mainwindow's event observer calls it for everything
// else.
func (v *jobsView) refresh() {
v.state.sync()
// The pause state is Service-owned and can change from outside this view, so
// it is re-read here rather than mirrored from the tap handler alone — that is
// what makes this view a consumer of SchedulerStateChanged.
v.applySchedulerState(v.svc.Config().Paused)
// updateDetails already ends in a d.logs.Refresh() (both its update and clear
// paths do), so refreshing the activity list again here would redraw it twice
// per call.
v.updateDetails()
v.list.Refresh()
v.syncListSelection()
}
// updateDetails repopulates the details pane from the current selection.
func (v *jobsView) updateDetails() {
current, ok := v.state.selected()
if !ok {
// A folder filter can temporarily leave no selectable rows. Clearing the
// details panel avoids showing stale information for a hidden job.
v.dp.clear()
return
}
// Overlap policy and the default timeout are global settings that can change
// from the Settings tab while this view is open, so they are re-read on every
// update rather than captured once at construction.
config := v.svc.Config()
v.dp.update(current, v.state.runtime(current.ID), config.OverlapPolicy, config.DefaultTimeoutSeconds)
}
// syncListSelection points the list's highlight at the selected job. It is what
// keeps the highlight and the details pane describing the same job when the row
// a job sits in moves — a job created or deleted above it, a folder filter
// applied, or a different jobs file adopted. widget.List.Select returns early
// when the row is already highlighted, so calling this on every refresh does not
// fight the user's scrolling.
func (v *jobsView) syncListSelection() {
row := v.state.displayRow()
if row < 0 {
v.list.UnselectAll()
return
}
v.list.Select(row)
}
// rebuildFolders re-derives the folder filter's options from the current jobs.
// Creating, editing, and deleting a job can all add or remove a folder.
func (v *jobsView) rebuildFolders() {
v.folderSelect.Options = folderOptions(v.state.jobs)
v.folderSelect.Refresh()
}
// assemble puts the sidebar (global controls, folder filter, toolbar, list) and
// the details pane into the master/detail split the tab shows.
func (v *jobsView) assemble(globalControls fyne.CanvasObject) fyne.CanvasObject {
// The whole filter is one row: caption on the left, view toggle on the right,
// select filling what is left. The border layout gives both edges their
// MinSize, so the header is a line shorter than a stacked caption would make it.
folderCaption := widget.NewLabelWithStyle("Folder", fyne.TextAlignLeading, fyne.TextStyle{Bold: true})
filterRow := container.NewBorder(nil, nil, folderCaption, v.viewButton, v.folderSelect)
sidebarHeader := container.NewVBox(globalControls, widget.NewSeparator(), filterRow, v.newToolbar())
sidebar := container.NewBorder(sidebarHeader, nil, nil, nil, v.list)
// A split rather than a Border left slot: the border pinned the sidebar at its
// MinSize forever, so the user could never trade list width for detail width.
// The divider lets either pane grow, and neither can be dragged below its own
// content minimum.
panel := container.NewHSplit(sidebar, container.NewPadded(v.dp.container()))
panel.SetOffset(initialSplitOffset(sidebar.MinSize().Width))
return panel
}
// newFolderSelect builds the folder filter. Selecting a folder narrows the list
// and, when the selected job is no longer visible, moves the selection to the
// first row that is (see jobsViewState.applyFilter).
func (v *jobsView) newFolderSelect() *widget.Select {
return widget.NewSelect(folderOptions(v.state.jobs), func(value string) {
if value == "" {
return
}
v.state.applyFilter(value)
v.refresh()
})
}
// newGlobalControls builds the pause control row that sits above the filter.
func (v *jobsView) newGlobalControls() fyne.CanvasObject {
v.schedulerState = widget.NewLabel("")
v.stopAllButton = widget.NewButtonWithIcon("", nil, nil)
v.applySchedulerState(v.paused)
v.stopAllButton.OnTapped = func() {
// SetGlobalPause flips the pause flag, updates every job's next-run text,
// and emits the activity record the observer logs. refresh re-derives the
// pause state from the Service, so a failed save leaves the control showing
// what actually happened.
if err := v.svc.SetGlobalPause(!v.paused); err != nil {
dialog.ShowError(err, v.w)
return
}
v.refresh()
}
// The row sits directly under the tab bar with no AppTabs inset, while the
// default VBox gap below it is one theme padding — add the same on top so
// the button is not flush against the tabs.
return container.New(
layout.NewCustomPaddedLayout(theme.Padding(), 0, 0, 0),
container.NewHBox(v.stopAllButton, v.schedulerState, layout.NewSpacer()),
)
}
// applySchedulerState is the one place that draws the pause control and its
// status text from a pause value, so refresh can drive it from whatever the
// Service reports instead of only the tap handler mirroring its own toggle.
func (v *jobsView) applySchedulerState(paused bool) {
v.paused = paused
if paused {
v.schedulerState.SetText("Scheduler paused")
v.stopAllButton.SetText("Enable auto")
v.stopAllButton.SetIcon(theme.MediaPlayIcon())
return
}
v.schedulerState.SetText("Scheduler running")
v.stopAllButton.SetText("Disable auto")
v.stopAllButton.SetIcon(theme.MediaPauseIcon())
}