Files
gosentry/src/runner/runner.go
T
mixeme 33a246cd13 feat: make global default timeout 0 (infinite) instead of required 30s
DefaultTimeoutSeconds now means "no timeout" when 0/empty, and that is
the new default, rather than an invalid config forcing a positive
value. runner.RunJob avoids context.WithTimeout with a zero duration
(which would expire immediately) and instead runs on a plain
cancelable context when no timeout is configured. Per-job
TimeoutSeconds inherit semantics are unchanged.
2026-07-26 13:57:03 +03:00

146 lines
5.0 KiB
Go

package runner
import (
"context"
"errors"
"fmt"
"os/exec"
"strings"
"time"
"gitea.mixdep.ru/mix/gosentry/src/domain"
"gitea.mixdep.ru/mix/gosentry/src/platform/winproc"
)
const commandWaitDelay = 2 * time.Second
func RunJob(ctx context.Context, job *domain.Job, trigger string, logsDir string, timeout time.Duration) (domain.RunRecord, error) {
started := time.Now()
// Commands can hang forever if a script waits for input or a child process
// stalls. The effective timeout is resolved by the caller (per-job value or
// the global default), keeping the runner ignorant of the global config. A
// non-positive timeout means "no timeout": context.WithTimeout(ctx, 0) would
// expire immediately, so fall back to a plain cancelable context that only
// ever ends via ctx (e.g. app shutdown).
var runCtx context.Context
var cancel context.CancelFunc
if timeout > 0 {
runCtx, cancel = context.WithTimeout(ctx, timeout)
} else {
runCtx, cancel = context.WithCancel(ctx)
}
defer cancel()
var output string
var state string
var detail string
var durationMS int64
if job.StartOnly {
invocation := jobInvocation(ctx, *job)
// StartOnly jobs don't wait for process exit, so the duration measures
// launch latency (time to spawn the process) rather than run time.
state, detail, output, durationMS = startJobOnly(invocation, *job, started)
} else {
var stdoutBuf strings.Builder
var stderrBuf strings.Builder
invocation := jobInvocation(runCtx, *job)
command := invocation.command
command.WaitDelay = commandWaitDelay
if invocation.hideWindow {
winproc.ConfigureHiddenWindow(command)
}
command.Stdout = &stdoutBuf
command.Stderr = &stderrBuf
err := command.Run()
duration := time.Since(started).Round(time.Millisecond)
durationMS = duration.Milliseconds()
output = formatOutput(stdoutBuf.String(), stderrBuf.String())
state, detail = runStateDetail(err, runCtx.Err(), duration, timeout)
}
now := time.Now()
timestamp := now.Format("2006-01-02 15:04:05")
logFile, logErr := writeRunLog(logsDir, *job, trigger, state, detail, output, durationMS, now)
// The runner is now pure with respect to the job: it returns a RunRecord and
// lets the caller fold that record into the job's JobRuntime. Run state no
// longer lives on Job, so there is nothing on the job to mutate here.
return domain.RunRecord{
Time: timestamp,
JobID: job.ID,
JobName: job.Name,
Trigger: trigger,
State: state,
Detail: detail,
LogFile: logFile,
Output: output,
DurationMS: durationMS,
}, logErr
}
func startJobOnly(invocation commandInvocation, job domain.Job, started time.Time) (string, string, string, int64) {
command := invocation.command
if invocation.hideWindow {
winproc.ConfigureHiddenWindow(command)
}
err := command.Start()
duration := time.Since(started).Round(time.Millisecond)
durationMS := duration.Milliseconds()
if err != nil {
return "Failed", fmt.Sprintf("%T: %v", err, err), startOnlyOutput(job, 0), durationMS
}
pid := command.Process.Pid
if releaseErr := command.Process.Release(); releaseErr != nil {
return "Failed", fmt.Sprintf("process started with pid %d, but release failed: %T: %v", pid, releaseErr, releaseErr), startOnlyOutput(job, pid), durationMS
}
return "OK", fmt.Sprintf("Started in %s (pid %d); not waiting for process exit", duration, pid), startOnlyOutput(job, pid), durationMS
}
func startOnlyOutput(job domain.Job, pid int) string {
var builder strings.Builder
builder.WriteString("status:\n")
if pid > 0 {
builder.WriteString(fmt.Sprintf("Started process pid %d. GoSentry is not waiting for it to exit.\n\n", pid))
} else {
builder.WriteString("Process did not start.\n\n")
}
builder.WriteString("command:\n")
builder.WriteString(job.Command + "\n\n")
builder.WriteString("arguments:\n")
builder.WriteString(logArguments(job.Arguments))
builder.WriteString("\n\nstart_only:\ntrue")
return builder.String()
}
func runStateDetail(err error, runErr error, duration time.Duration, timeout time.Duration) (string, string) {
if err == nil {
return "OK", fmt.Sprintf("Completed in %s (exit code 0)", duration)
}
if errors.Is(runErr, context.DeadlineExceeded) {
return "Failed", fmt.Sprintf("Timed out after %s", timeout)
}
if errors.Is(err, exec.ErrWaitDelay) {
return "OK", fmt.Sprintf("Completed; output capture stopped after %s because a child process kept the stream open", commandWaitDelay)
}
var exitError *exec.ExitError
if errors.As(err, &exitError) {
return "Failed", fmt.Sprintf("Failed with exit code %d", exitError.ExitCode())
}
return "Failed", fmt.Sprintf("%T: %v", err, err)
}
func formatOutput(stdout string, stderr string) string {
stdout = strings.TrimSpace(stdout)
stderr = strings.TrimSpace(stderr)
if stdout == "" {
// Showing an explicit placeholder is clearer than an empty panel in the
// GUI: the user can tell that the command ran but produced no stream data.
stdout = "<empty>"
}
if stderr == "" {
stderr = "<empty>"
}
return "stdout:\n" + stdout + "\n\nstderr:\n" + stderr
}