docs: rebuild panel UI mockups on the design system
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Split the hash-sheet prototype into one HTML file per screen, composed from stack, pair, measure, and fill. system.html is the grammar; shell.js is shared chrome. The running panel is unchanged.

Co-Authored-By: Cursor <cursoragent@cursor.com>
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2026-08-16 15:29:22 +03:00
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---
description: Panel UI mockups use the design system primitives, not a reskin of live templates.
globs: docs/assets/panel-ui/**
alwaysApply: false
---
# Panel UI system
Source of truth: [docs/assets/panel-ui/system.html](docs/assets/panel-ui/system.html) and `system.css`.
Do not copy `internal/web/view/templates` into mockups. Do not mark `<main>` as `ops`/`form` to pick width. Do not fix empty columns, Host/Type height, or split Save/Delete with one-off CSS.
Compose screens from `stack`, `pair`, `measure`, `fill`, `field-row`, `actions-row`:
- Two peer jobs → `pair` (one child shrinks to `measure`).
- Tables/logs/DNS → `fill` (nowrap + overflow-x on the card).
- Confirm/login/user form → `measure`.
- Host ‖ Type and two equal inputs → `field-row` (shared grid row, not two `.code` paddings).
- Save + Delete → `actions-row` inside the card; never submit inside `<form>` and danger after `</form>`.
- Danger zone is the second column of the last `pair`, never a full-width `fill`.
- Card chrome is title + optional `?` + body + actions. Help is not sprinkled later.
- Phone: `pair` stacks; `field-row` does not; tables become lists.
- One screen is one HTML file. Shared chrome is `shell.js`. Do not put every screen in one hash-SPA.