Files
gosentry/docs/ARCHITECTURE.md
T
mixeme 721b049100 feat: select the jobs file itself in Settings
The Jobs directory row named a folder and assumed the file inside it was
called jobs.json. It is now a Jobs file row: Browse opens a file picker
filtered to .json, the field stays editable so a file that does not exist yet
can be typed, and the job list can live under any name.

Config.JobsDir/jobs_dir becomes Config.JobsFile/jobs_file, holding the whole
path; Paths.JobsDir is derived from it so saves still create the folder. An
older gosentry.json is migrated on load by joining its jobs_dir with
jobs.json — the exact file that version used — and the retired key is dropped
when the config is rewritten. The default clears before unmarshalling, or a
file that omits jobs_file and a file that sets it would be indistinguishable
and the migration would never run.

Saving used to write the current job list over whatever was at the new path,
which made switching to an existing jobs file impossible: its contents were
destroyed. An existing file now wins. Its jobs are loaded, normalized, and
adopted, with runtimes, schedule cache, next-run times and log-seeded
statistics rebuilt around them by adoptJobsLocked — the same helper NewService
now uses, so construction and adoption cannot drift. A path with no file
behind it still receives the current jobs, which is how the file is renamed or
relocated. The new file is read before anything is written, so an unparsable
one leaves both the config and the jobs untouched.

Adoption drops every runtime, and a run finishing afterwards would write its
result onto whichever job inherited its ID, so the switch is refused while a
job is running. Unrelated settings still save during a run. Because the
replacement happens without a prompt, the Service emits JobsLoaded with the
path and count, and History carries the receipt.

A path that names only a folder (trailing separator, a dot, or two dots) is
rejected with a validation error instead of failing later with an opaque OS
error.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-26 23:43:56 +03:00

216 lines
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Markdown

# GoSentry Architecture
This document shows the current component interaction model. GoSentry is a
single desktop process: the GUI, application service, scheduler, storage, and
command runner live in one application. They communicate through typed events
and well-defined interfaces rather than shared mutable state.
## Package Map
```
cmd/gosentry entry point — starts the UI
src/
domain/ pure value types: Job, Config, RunRecord, Schedule, JobRuntime
app/ Service — sole owner of job/runtime state; emits typed Events
scheduler/ pure timing loop; calls app.Service.RunDue on every tick
runner/ shell command execution + log file writing + cleanup
storage/ JSON persistence (gosentry.json, jobs.json)
platform/
autostart/ Manager interface + Windows (shortcut) and Linux (XDG) impls
desktop/ display-scale helper (Linux only)
filemanager/ open a folder in the desktop file manager
winproc/ hidden-window startup flags (Windows only)
ui/ Fyne windows, tabs, and dialogs; reads service via Events
```
## Component Diagram
```mermaid
flowchart LR
user["Desktop user"]
ui["src/ui - Fyne windows, tabs, dialogs"]
svc["src/app Service - sole owner of job + runtime state"]
store["src/storage Store - JSON config and jobs"]
sched["src/scheduler Scheduler - pure timing loop"]
runner["src/runner - shell command execution"]
autostart["src/platform/autostart Manager - Windows shortcut / Linux XDG"]
config["gosentry.json - application settings"]
jobs["jobs.json - job definitions"]
logs["logs_dir - per-run command output logs"]
shell["Platform shell - cmd.exe /C or sh -c"]
user -->|"edits jobs, settings, runs commands"| ui
ui -->|"CreateJob, UpdateJob, DeleteJob, RunNow, UpdateSettings, …"| svc
svc -->|"SaveJobs, SaveConfig, LoadJobs, LoadConfig"| store
store -->|"read/write"| config
store -->|"read/write"| jobs
svc -->|"Start(RunDue)"| sched
sched -->|"RunDue(now)"| svc
svc -->|"RunJob"| runner
runner -->|"execute command"| shell
runner -->|"write stdout/stderr log"| logs
runner -->|"RunRecord"| svc
svc -->|"emit JobChanged / RunRecorded / JobsLoaded / ErrorOccurred"| ui
ui -->|"display jobs, history, status"| user
ui -->|"SetAutostart, AutostartStatus"| autostart
svc -->|"Set / Status via Manager"| autostart
```
## Main Flows
1. Startup:
`cmd/gosentry` calls `ui.Run`, which creates an `app.Service`, opens the
store, loads `gosentry.json` and `jobs.json`, subscribes the UI to service
events, builds the main window, and calls `Service.Start` to begin the
scheduler loop. On first launch the service seeds per-job run-time statistics
from existing log files so the details panel reflects accumulated history
immediately (see §Statistics below).
2. Editing settings or jobs:
The UI calls mutating methods on `app.Service` (e.g. `CreateJob`,
`UpdateJob`, `UpdateSettings`). The Service validates the request, updates
its in-memory state, persists through `storage.Store`, and emits a typed
`Event`. The UI's observer receives the event and refreshes the relevant
widget on the main thread via `fyne.Do`.
`UpdateSettings` has one extra step: when the configured jobs file changes
and a file already exists at the new path, that file is authoritative. The
Service loads it, calls `adoptJobsLocked` to rebuild the jobs slice, runtime
map, schedule cache, next-run times, and log-seeded statistics around it, and
emits `JobsLoaded` plus a broad `JobChanged`. A path with no file behind it
receives the current jobs instead. Adoption drops all runtime state, so it is
refused while a job is running.
3. Scheduled run:
`scheduler.Scheduler` fires a tick every second. On each tick it calls
`Service.RunDue(now)`. The Service checks which enabled, non-paused jobs are
due, marks each as running, and launches `runner.RunJob` in a goroutine.
4. Manual run:
`Run now` in the UI calls `Service.RunNow`. The Service checks that the job
exists, is not already running, and (in sequential mode) that no other job is
running, then executes `runner.RunJob` with the `Manual` trigger. Manual runs
are allowed even while the scheduler is globally paused.
5. Command execution:
`runner.RunJob` builds the platform-specific invocation, executes the
command through the platform shell under the caller-supplied timeout, captures
stdout and stderr, writes one timestamped `.log` file, and returns a
`domain.RunRecord` containing
`DurationMS` (wall-clock milliseconds from start to finish; for `StartOnly`
fire-and-forget jobs it measures launch latency — the time to spawn the
process — since there is no exit to wait for).
6. History update:
When a run goroutine completes, `Service` updates the job's runtime
(including the statistics aggregate), saves JSON, triggers log cleanup, and
emits `RunRecorded`. The UI observer appends the record to the History tab.
History rows exist only for the current process session; restarting the app
clears the table (aggregate stats in the details panel are still seeded from
log files).
7. Autostart:
`UpdateSettings` in the Service calls `autostart.Manager.Set`. The Manager
interface has two implementations: Windows writes a `.lnk` shortcut to the
user Startup folder; Linux writes an XDG Autostart `.desktop` file. Both
entries pass `--start-in-tray`.
8. Error surfacing:
Background errors (failed JSON saves, cleanup errors) are emitted as
`ErrorOccurred` events and displayed in the UI status area, rather than
being silently discarded.
## Key Domain Concepts
### Per-job overlap policy
`domain.Job` carries an `OverlapPolicy` field (`json:"overlap_policy,omitempty"`).
When non-empty it overrides the global `Config.OverlapPolicy` for that job alone.
Empty means inherit the global default. `app.Service.RunDue` resolves the
effective policy per job: it uses `job.OverlapPolicy` when set, otherwise falls
back to `store.Config.OverlapPolicy`. `normalizeJob` in `app/operations.go` leaves
the field empty on new jobs so the inherit semantics are preserved.
Under the `"queue"` policy, each occurrence that fires while a run is still
in flight increments `JobRuntime.PendingRuns`. When the current run finishes,
`executeRun` drains the counter by starting one deferred run per completion until
`PendingRuns` reaches zero.
### Per-job command timeout
`domain.Job` carries a `TimeoutSeconds *int` field
(`json:"timeout_seconds,omitempty"`), following the same inherit pattern as the
overlap policy. It is a **pointer** because the setting has three states that
must stay distinguishable on disk:
| `Job.TimeoutSeconds` | jobs.json | Meaning |
| --- | --- | --- |
| `nil` | field absent | inherit `Config.DefaultTimeoutSeconds` |
| `0` | `"timeout_seconds": 0` | no timeout, does **not** inherit |
| `> 0` | `"timeout_seconds": 45` | per-job limit in seconds |
The global `Config.DefaultTimeoutSeconds` (default **0**, i.e. no timeout) is
written unconditionally — no `omitempty` — for the same reason: `0` there is a
deliberate choice, not a missing value, and `storage.loadOrCreateConfig` must not
normalize it away. `app.Service.effectiveTimeout`
resolves the effective duration under `mu` and `startRunLocked` snapshots it into
`runEnv.timeout`. `runner.RunJob(ctx, job, trigger, logsDir, timeout)` takes the
resolved duration as an argument, so the runner stays ignorant of the global
config: a positive duration applies the timeout via `context.WithTimeout` and
reports `Timed out after <timeout>` on expiry; a non-positive duration runs
without a deadline, bounded only by `ctx` (app shutdown). `StartOnly` jobs run on
the untimed context and so measure launch latency only, unaffected by the run
timeout.
### Run-time statistics
`domain.JobRuntime` holds a rolling aggregate updated after each run:
| Field | Meaning |
|-------|---------|
| `RunCount` | total runs recorded |
| `FailCount` | runs that exited non-zero |
| `LastDurationMS` | wall-clock time of the most recent run (launch latency for `StartOnly`) |
| `AvgDurationMS` | mean over all runs with a recorded duration |
| `MaxDurationMS` | longest recorded run |
`runner.RunJob` measures the wall-clock start→finish and sets `DurationMS` on
the returned `RunRecord`. `runner/logfile.go` writes a `duration` line into the
log file header alongside the existing `state` line.
On startup, `runner.SeedStats` scans log files (matched primarily by the
`job_id` header, with a sanitized-name filename fallback for legacy logs,
bounded by `Config.MaxLogFiles`) and folds the parsed `state`/`duration`
headers into a `runner.SeededStats` map. `NewService` applies those seeds to
the runtime map before the first scheduler tick, so the details panel shows
accumulated run history immediately after a restart.
Older log files that pre-date the `duration` header are tolerated: the run is
counted but the timing is skipped.
`JobRuntime.Logs` (per-run `RunRecord` entries shown in the History tab) is
**session-only**: it is not written to `jobs.json` and is not rebuilt from
`.log` files on startup. Log files on disk feed aggregate counters via
`SeedStats` only. See [STANDARDS.md](STANDARDS.md).
### Persisted global pause
`domain.Config` carries a `Paused bool` field (`json:"paused,omitempty"`).
`app.Service.SetGlobalPause` writes the new value into `store.Config` and calls
`SaveConfig`, so the paused state survives a restart. `NewService` initialises
`s.paused` from `store.Config.Paused` and applies the paused next-run text to
all runtimes before the first tick, ensuring the UI shows the correct state from
the moment the window opens.
### `jobs_view.go` file structure
`src/ui/jobs_view.go` is split across three files to stay within the ~250-line
size guideline:
| File | Contents |
|------|----------|
| `jobs_view.go` | `newJobsView` — list, toolbar, button wiring, and layout |
| `jobs_view_details.go` | `detailsPanel` struct — widget creation, `update`, `clear`, `container` |
| `jobs_view_helpers.go` | Pure helpers — `filteredJobIndexes`, `folderOptions`, `filterValue`, `indexOfID`, `lastJobLogs`, `nextJobListView`, `viewToggleText` |