Files
gosentry/docs/ARCHITECTURE.md
T
mixeme 9dd461e35e docs: track the oversized files as a roadmap item
The ~250-line guideline is currently broken by six source files, not the
two the last commit named from the ui section it was editing:
operations.go at 490 is the worst, and both files that were already split
once are back over.

Fixing them belongs in the next whole-project review rather than in
one-off commits. REVIEW.md item 2 already asks for exactly this sweep, and
doing all six together is what keeps the seams consistent — six separate
passes would settle the same question six ways. A split also reads as pure
movement while it is the easiest change in which to silently drop a
function, which is an argument for one careful pass rather than several
hurried ones.

The item records the seams that are visible today so the pass does not
start cold: operations.go splits along the three consecutive blocks it
already has, history_view.go's column measurement is pure and separable,
and jobs_view.go is the hard one because almost all of it is a single
constructor that has to be broken up rather than moved. The three files
barely over the line are flagged as re-measure-first, not split-on-sight.

ARCHITECTURE now points at that item instead of describing the overage in
passing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-27 21:44:03 +03:00

228 lines
11 KiB
Markdown

# GoSentry Architecture
This document shows the current component interaction model. GoSentry is a
single desktop process: the GUI, application service, scheduler, storage, and
command runner live in one application. They communicate through typed events
and well-defined interfaces rather than shared mutable state.
## Package Map
```
cmd/gosentry entry point — starts the UI
src/
domain/ pure value types: Job, Config, RunRecord, Schedule, JobRuntime
app/ Service — sole owner of job/runtime state; emits typed Events
scheduler/ pure timing loop; calls app.Service.RunDue on every tick
runner/ shell command execution + log file writing + cleanup
storage/ JSON persistence (gosentry.json, jobs.json)
platform/
autostart/ Manager interface + Windows (shortcut) and Linux (XDG) impls
desktop/ desktop entry + icon under XDG data home (Linux only)
filemanager/ open a folder in the desktop file manager
winproc/ hidden-window startup flags (Windows only)
ui/ Fyne windows, tabs, and dialogs; reads service via Events
```
## Component Diagram
```mermaid
flowchart LR
user["Desktop user"]
ui["src/ui - Fyne windows, tabs, dialogs"]
svc["src/app Service - sole owner of job + runtime state"]
store["src/storage Store - JSON config and jobs"]
sched["src/scheduler Scheduler - pure timing loop"]
runner["src/runner - shell command execution"]
autostart["src/platform/autostart Manager - Windows shortcut / Linux XDG"]
config["gosentry.json - application settings"]
jobs["jobs.json - job definitions"]
logs["logs_dir - per-run command output logs"]
shell["Platform shell - cmd.exe /C or sh -c"]
user -->|"edits jobs, settings, runs commands"| ui
ui -->|"CreateJob, UpdateJob, DeleteJob, RunNow, UpdateSettings, AutostartStatus, …"| svc
svc -->|"SaveJobs, SaveConfig, LoadJobs, LoadConfig"| store
store -->|"read/write"| config
store -->|"read/write"| jobs
svc -->|"Start(RunDue)"| sched
sched -->|"RunDue(now)"| svc
svc -->|"RunJob"| runner
runner -->|"execute command"| shell
runner -->|"write stdout/stderr log"| logs
runner -->|"RunRecord"| svc
svc -->|"emit JobChanged / RunRecorded / JobsLoaded / ErrorOccurred"| ui
ui -->|"display jobs, history, status"| user
svc -->|"Set / Status via Manager"| autostart
```
## Main Flows
1. Startup:
`cmd/gosentry` calls `ui.Run`, which creates an `app.Service`, opens the
store, loads `gosentry.json` and `jobs.json`, subscribes the UI to service
events, builds the main window, and calls `Service.Start` to begin the
scheduler loop. On every launch the service seeds per-job run-time statistics
from existing log files so the details panel reflects accumulated history
immediately (see §Statistics below).
2. Editing settings or jobs:
The UI calls mutating methods on `app.Service` (e.g. `CreateJob`,
`UpdateJob`, `UpdateSettings`). The Service validates the request, updates
its in-memory state, persists through `storage.Store`, and emits a typed
`Event`. The UI's observer receives the event and refreshes the relevant
widget on the main thread via `fyne.Do`.
`UpdateSettings` has one extra step: when the configured jobs file changes
and a file already exists at the new path, that file is authoritative. The
Service loads it, calls `adoptJobsLocked` to rebuild the jobs slice, runtime
map, schedule cache, next-run times, and log-seeded statistics around it, and
emits `JobsLoaded` plus a broad `JobChanged`. A path with no file behind it
receives the current jobs instead. Adoption drops all runtime state, so it is
refused while a job is running.
3. Scheduled run:
`scheduler.Scheduler` fires a tick every second. On each tick it calls
`Service.RunDue(now)`. The Service checks which enabled, non-paused jobs are
due, marks each as running, and launches `runner.RunJob` in a goroutine.
4. Manual run:
`Run now` in the UI calls `Service.RunNow`. The Service checks that the job
exists, is not already running, and (in sequential mode) that no other job is
running, then executes `runner.RunJob` with the `Manual` trigger. Manual runs
are allowed even while the scheduler is globally paused.
5. Command execution:
`runner.RunJob` builds the platform-specific invocation, executes the
command through the platform shell under the caller-supplied timeout, captures
stdout and stderr, writes one timestamped `.log` file, and returns a
`domain.RunRecord` containing
`DurationMS` (wall-clock milliseconds from start to finish; for `StartOnly`
fire-and-forget jobs it measures launch latency — the time to spawn the
process — since there is no exit to wait for).
6. History update:
When a run goroutine completes, `Service` updates the job's runtime
(including the statistics aggregate), saves JSON, triggers log cleanup, and
emits `RunRecorded`. The UI observer appends the record to the History tab.
History rows exist only for the current process session; restarting the app
clears the table (aggregate stats in the details panel are still seeded from
log files).
7. Autostart:
`UpdateSettings` in the Service calls `autostart.Manager.Set`. The Manager
interface has two implementations: Windows writes a `.lnk` shortcut to the
user Startup folder; Linux writes an XDG Autostart `.desktop` file. Both
entries pass `--start-in-tray`.
8. Error surfacing:
Background errors (failed JSON saves, cleanup errors) are emitted as
`ErrorOccurred` events and displayed in the UI status area, rather than
being silently discarded.
## Key Domain Concepts
### Per-job overlap policy
`domain.Job` carries an `OverlapPolicy` field (`json:"overlap_policy,omitempty"`).
When non-empty it overrides the global `Config.OverlapPolicy` for that job alone.
Empty means inherit the global default. `app.Service.RunDue` resolves the
effective policy per job: it uses `job.OverlapPolicy` when set, otherwise falls
back to `store.Config.OverlapPolicy`. `normalizeJob` in `app/operations.go` leaves
the field empty on new jobs so the inherit semantics are preserved.
Under the `"queue"` policy, each occurrence that fires while a run is still
in flight increments `JobRuntime.PendingRuns`. When the current run finishes,
`executeRun` drains the counter by starting one deferred run per completion until
`PendingRuns` reaches zero.
### Per-job command timeout
`domain.Job` carries a `TimeoutSeconds *int` field
(`json:"timeout_seconds,omitempty"`), following the same inherit pattern as the
overlap policy. It is a **pointer** because the setting has three states that
must stay distinguishable on disk:
| `Job.TimeoutSeconds` | jobs.json | Meaning |
| --- | --- | --- |
| `nil` | field absent | inherit `Config.DefaultTimeoutSeconds` |
| `0` | `"timeout_seconds": 0` | no timeout, does **not** inherit |
| `> 0` | `"timeout_seconds": 45` | per-job limit in seconds |
The global `Config.DefaultTimeoutSeconds` (default **0**, i.e. no timeout) is
written unconditionally — no `omitempty` — for the same reason: `0` there is a
deliberate choice, not a missing value, and `storage.loadOrCreateConfig` must not
normalize it away. `app.Service.effectiveTimeout`
resolves the effective duration under `mu` and `startRunLocked` snapshots it into
`runEnv.timeout`. `runner.RunJob(ctx, job, trigger, logsDir, timeout)` takes the
resolved duration as an argument, so the runner stays ignorant of the global
config: a positive duration applies the timeout via `context.WithTimeout` and
reports `Timed out after <timeout>` on expiry; a non-positive duration runs
without a deadline, bounded only by `ctx` (app shutdown). `StartOnly` jobs run on
the untimed context and so measure launch latency only, unaffected by the run
timeout.
### Run-time statistics
`domain.JobRuntime` holds a rolling aggregate updated after each run:
| Field | Meaning |
|-------|---------|
| `RunCount` | total runs recorded |
| `FailCount` | runs that exited non-zero |
| `LastDurationMS` | wall-clock time of the most recent run (launch latency for `StartOnly`) |
| `AvgDurationMS` | mean over all runs with a recorded duration |
| `MaxDurationMS` | longest recorded run |
`runner.RunJob` measures the wall-clock start→finish and sets `DurationMS` on
the returned `RunRecord`. `runner/logfile.go` writes a `duration` line into the
log file header alongside the existing `state` line.
On startup, `runner.SeedStats` scans log files (matched primarily by the
`job_id` header, with a sanitized-name filename fallback for legacy logs,
bounded by `Config.MaxLogFiles`) and folds the parsed `state`/`duration`
headers into a `runner.SeededStats` map. `NewService` applies those seeds to
the runtime map before the first scheduler tick, so the details panel shows
accumulated run history immediately after a restart.
Older log files that pre-date the `duration` header are tolerated: the run is
counted but the timing is skipped.
`JobRuntime.Logs` (per-run `RunRecord` entries shown in the History tab) is
**session-only**: it is not written to `jobs.json` and is not rebuilt from
`.log` files on startup. Log files on disk feed aggregate counters via
`SeedStats` only. See [STANDARDS.md](STANDARDS.md).
### Persisted global pause
`domain.Config` carries a `Paused bool` field (`json:"paused,omitempty"`).
`app.Service.SetGlobalPause` writes the new value into `store.Config` and calls
`SaveConfig`, so the paused state survives a restart. `NewService` initialises
`s.paused` from `store.Config.Paused` and applies the paused next-run text to
all runtimes before the first tick, ensuring the UI shows the correct state from
the moment the window opens.
### `jobs_view.go` file structure
The size guideline for a file in this project is ~250 lines.
`src/ui/jobs_view.go` is split across three files along these seams; the view
file itself has grown back over the guideline since — see the split item in
[ROADMAP.md](ROADMAP.md), which tracks every file currently over it:
| File | Contents |
|------|----------|
| `jobs_view.go` | `newJobsView` — list, toolbar, button wiring, and layout |
| `jobs_view_details.go` | `detailsPanel` struct — widget creation, `update`, `clear`, `container` |
| `jobs_view_helpers.go` | Pure helpers — `filteredJobIndexes`, `folderOptions`, `filterValue`, `indexOfID`, `lastJobLogs`, `nextJobListView`, `viewToggleText` |
### `settings_view.go` file structure
`src/ui/settings_view.go` is split across three files the same way, once its
own size passed the guideline:
| File | Contents |
|------|----------|
| `settings_view.go` | `settingsView` — field construction, save, load, validate; the Theme label translation helpers |
| `settings_view_layout.go` | `newSettingsLayout`, `settingsSection`, `settingsRow` — the two-column arrangement and the button row |
| `settings_view_helpers.go` | Pure helpers — `fyneVersion`, `mustParseURL`, `settingsFolderPath`, `openFolder`, `chooseFile`/`chooseJSONFile`, `chooseFolder` (`chooseFile` also backs `job_dialog.go`'s command browser) |