Files
gosentry/docs/ARCHITECTURE.md
T
mixeme e9fc9eaba0 fix: harden run persistence and error surfacing from code review
Snapshot store paths under lock before async runs, roll back failed
start/save state, emit UI events only after successful persistence,
surface log write failures, and sync stale YAML docs to JSON.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-29 21:33:50 +03:00

165 lines
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Markdown

# GoSentry Architecture
This document shows the current component interaction model. GoSentry is a
single desktop process: the GUI, application service, scheduler, storage, and
command runner live in one application. They communicate through typed events
and well-defined interfaces rather than shared mutable state.
## Package Map
```
cmd/gosentry entry point — starts the UI
src/
domain/ pure value types: Job, Config, RunRecord, Schedule, JobRuntime
app/ Service — sole owner of job/runtime state; emits typed Events
scheduler/ pure timing loop; calls app.Service.RunDue on every tick
runner/ shell command execution + log file writing + cleanup
storage/ JSON persistence (gosentry.json, jobs.json)
platform/
autostart/ Manager interface + Windows (shortcut) and Linux (XDG) impls
desktop/ display-scale helper (Linux only)
winproc/ hidden-window startup flags (Windows only)
ui/ Fyne windows, tabs, and dialogs; reads service via Events
```
## Component Diagram
```mermaid
flowchart LR
user["Desktop user"]
ui["src/ui\nFyne windows, tabs, dialogs"]
svc["src/app Service\nsole owner of job + runtime state"]
store["src/storage Store\nJSON config and jobs"]
sched["src/scheduler Scheduler\npure timing loop"]
runner["src/runner\nshell command execution"]
autostart["src/platform/autostart Manager\nWindows shortcut / Linux XDG"]
config["gosentry.json\napplication settings"]
jobs["jobs.json\njob definitions"]
logs["logs_dir\nper-run command output logs"]
shell["Platform shell\ncmd.exe /C or sh -c"]
user -->|"edits jobs, settings, runs commands"| ui
ui -->|"CreateJob, UpdateJob, DeleteJob, RunNow, UpdateSettings, …"| svc
svc -->|"SaveJobs, SaveConfig, LoadJobs, LoadConfig"| store
store -->|"read/write"| config
store -->|"read/write"| jobs
svc -->|"Start(RunDue)"| sched
sched -->|"RunDue(now)"| svc
svc -->|"RunJob"| runner
runner -->|"execute command"| shell
runner -->|"write stdout/stderr log"| logs
runner -->|"RunRecord"| svc
svc -->|"emit JobChanged / RunRecorded / ErrorOccurred"| ui
ui -->|"display jobs, history, status"| user
ui -->|"SetAutostart, AutostartStatus"| autostart
svc -->|"Set / Status via Manager"| autostart
```
## Main Flows
1. Startup:
`cmd/gosentry` calls `ui.Run`, which creates an `app.Service`, opens the
store, loads `gosentry.json` and `jobs.json`, subscribes the UI to service
events, builds the main window, and calls `Service.Start` to begin the
scheduler loop. On first launch the service seeds per-job run-time statistics
from existing log files so the details panel reflects accumulated history
immediately (see §Statistics below).
2. Editing settings or jobs:
The UI calls mutating methods on `app.Service` (e.g. `CreateJob`,
`UpdateJob`, `UpdateSettings`). The Service validates the request, updates
its in-memory state, persists through `storage.Store`, and emits a typed
`Event`. The UI's observer receives the event and refreshes the relevant
widget on the main thread via `fyne.Do`.
3. Scheduled run:
`scheduler.Scheduler` fires a tick every second. On each tick it calls
`Service.RunDue(now)`. The Service checks which enabled, non-paused jobs are
due, marks each as running, and launches `runner.RunJob` in a goroutine.
4. Manual run:
`Run now` in the UI calls `Service.RunNow`. The Service checks that the job
exists, is not already running, and (in sequential mode) that no other job is
running, then executes `runner.RunJob` with the `Manual` trigger. Manual runs
are allowed even while the scheduler is globally paused.
5. Command execution:
`runner.RunJob` builds the platform-specific invocation, executes the
command through the platform shell, captures stdout and stderr, writes one
timestamped `.log` file, and returns a `domain.RunRecord` containing
`DurationMS` (wall-clock milliseconds from start to finish; 0 for
`StartOnly` fire-and-forget jobs).
6. History update:
When a run goroutine completes, `Service` updates the job's runtime
(including the statistics aggregate), saves JSON, triggers log cleanup, and
emits `RunRecorded`. The UI observer appends the record to the History tab.
7. Autostart:
`UpdateSettings` in the Service calls `autostart.Manager.Set`. The Manager
interface has two implementations: Windows writes a `.lnk` shortcut to the
user Startup folder; Linux writes an XDG Autostart `.desktop` file. Both
entries pass `--start-in-tray`.
8. Error surfacing:
Background errors (failed JSON saves, cleanup errors) are emitted as
`ErrorOccurred` events and displayed in the UI status area, rather than
being silently discarded.
## Key Domain Concepts
### Per-job overlap policy
`domain.Job` carries an `OverlapPolicy` field (`json:"overlap_policy,omitempty"`).
When non-empty it overrides the global `Config.OverlapPolicy` for that job alone.
Empty means inherit the global default. `app.Service.RunDue` resolves the
effective policy per job: it uses `job.OverlapPolicy` when set, otherwise falls
back to `store.Config.OverlapPolicy`. `normalizeJob` in `app/operations.go` leaves
the field empty on new jobs so the inherit semantics are preserved.
### Run-time statistics
`domain.JobRuntime` holds a rolling aggregate updated after each run:
| Field | Meaning |
|-------|---------|
| `RunCount` | total runs recorded |
| `FailCount` | runs that exited non-zero |
| `LastDurationMS` | wall-clock time of the most recent run |
| `AvgDurationMS` | mean over all runs with a recorded duration |
| `MaxDurationMS` | longest recorded run |
`runner.RunJob` measures the wall-clock start→finish and sets `DurationMS` on
the returned `RunRecord`. `runner/logfile.go` writes a `duration` line into the
log file header alongside the existing `state` line.
On startup, `runner.SeedStats` scans each job's log files (matched by the
`_<sanitized name>.log` suffix, bounded by `Config.MaxLogFiles`) and folds the
parsed `state`/`duration` headers into a `runner.StatSeed` map. `NewService`
applies those seeds to the runtime map before the first scheduler tick, so the
details panel shows accumulated run history immediately after a restart.
Older log files that pre-date the `duration` header are tolerated: the run is
counted but the timing is skipped.
### Persisted global pause
`domain.Config` carries a `Paused bool` field (`json:"paused,omitempty"`).
`app.Service.SetGlobalPause` writes the new value into `store.Config` and calls
`SaveConfig`, so the paused state survives a restart. `NewService` initialises
`s.paused` from `store.Config.Paused` and applies the paused next-run text to
all runtimes before the first tick, ensuring the UI shows the correct state from
the moment the window opens.
### `jobs_view.go` file structure
`src/ui/jobs_view.go` is split across three files to stay within the ~250-line
size guideline:
| File | Contents |
|------|----------|
| `jobs_view.go` | `newJobsView` — list, toolbar, button wiring, and layout |
| `jobs_view_details.go` | `detailsPanel` struct — widget creation, `update`, `clear`, `container` |
| `jobs_view_helpers.go` | Pure helpers — `filteredJobIndexes`, `folderOptions`, `filterValue`, `indexOfID`, `lastJobLogs` |